This commit moves the routes lookup functions to be subcommands of
Machine, making them a lot simpler and more specific/composable.
It also moves the register command from cli.go into machine, so we can
clear out the extra file.
Finally a toProto function has been added to convert between the machine
database model and the proto/rpc model.
This tries to make the same functions emit and consume the same type of
data all over the application.
If a function transform data, it should emit new data, not a pointer.
This commit adds some Prometheus metrics to /metrics in headscale.
It will add the standard go metrics, some automatic gin metrics and some
initial headscale specific ones.
Some of them has been added to aid debugging #97 (loop bug)
In the future, we can use the metrics to get rid of the sleep in the
integration tests by checking that our expected number of nodes has been
registered:
```
headscale_machine_registrations_total
```
This commit moves toNode to the bottom of the file, and adds a helper
function for lists of Machines to be converted.
It also adds string helpers for Machines and lists of machines.
Lastly it splits getPeers into getDirectPeers, which exist in the same
namespace, and getShared, which is nodes shared with the namespace.
getPeers is kept as a function putting together the two lists for
convenience.
This commit rewrites a bunch of the code to always use *Machine instead
of a mix of both, and a mix of tailcfg.Node and Machine.
Now we use *Machine, and if tailcfg.Node is needed, it is converted just
before needed.
If a node does not have an update channel, it is probably not connected,
clarify the log messages and make sure we dont print that it was updated
successfully (continue, not return)
This commit tries to address the possible raceondition that can happen
if a client closes its connection after we have fetched it from the
syncmap before sending the message.
To try to avoid introducing new dead lock conditions, all messages sent
to updateChannel has been moved into a function, which handles the
locking (instead of calling it all over the place)
The same lock is used around the delete/close function.