headscale/hscontrol/protocol_common_utils.go
Kristoffer Dalby 14e29a7bee create DB struct
This is step one in detaching the Database layer from Headscale (h). The
ultimate goal is to have all function that does database operations in
its own package, and keep the business logic and writing separate.

Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
2023-05-26 12:24:50 +02:00

156 lines
3.2 KiB
Go

package hscontrol
import (
"encoding/binary"
"encoding/json"
"sync"
"github.com/juanfont/headscale/hscontrol/util"
"github.com/klauspost/compress/zstd"
"github.com/rs/zerolog/log"
"tailscale.com/smallzstd"
"tailscale.com/tailcfg"
"tailscale.com/types/key"
)
func (h *Headscale) getMapResponseData(
mapRequest tailcfg.MapRequest,
machine *Machine,
isNoise bool,
) ([]byte, error) {
mapResponse, err := h.generateMapResponse(mapRequest, machine)
if err != nil {
return nil, err
}
if isNoise {
return h.marshalMapResponse(mapResponse, key.MachinePublic{}, mapRequest.Compress, isNoise)
}
var machineKey key.MachinePublic
err = machineKey.UnmarshalText([]byte(util.MachinePublicKeyEnsurePrefix(machine.MachineKey)))
if err != nil {
log.Error().
Caller().
Err(err).
Msg("Cannot parse client key")
return nil, err
}
return h.marshalMapResponse(mapResponse, machineKey, mapRequest.Compress, isNoise)
}
func (h *Headscale) getMapKeepAliveResponseData(
mapRequest tailcfg.MapRequest,
machine *Machine,
isNoise bool,
) ([]byte, error) {
keepAliveResponse := tailcfg.MapResponse{
KeepAlive: true,
}
if isNoise {
return h.marshalMapResponse(
keepAliveResponse,
key.MachinePublic{},
mapRequest.Compress,
isNoise,
)
}
var machineKey key.MachinePublic
err := machineKey.UnmarshalText([]byte(util.MachinePublicKeyEnsurePrefix(machine.MachineKey)))
if err != nil {
log.Error().
Caller().
Err(err).
Msg("Cannot parse client key")
return nil, err
}
return h.marshalMapResponse(keepAliveResponse, machineKey, mapRequest.Compress, isNoise)
}
func (h *Headscale) marshalResponse(
resp interface{},
machineKey key.MachinePublic,
isNoise bool,
) ([]byte, error) {
jsonBody, err := json.Marshal(resp)
if err != nil {
log.Error().
Caller().
Err(err).
Msg("Cannot marshal response")
return nil, err
}
if isNoise {
return jsonBody, nil
}
return h.privateKey.SealTo(machineKey, jsonBody), nil
}
func (h *Headscale) marshalMapResponse(
resp interface{},
machineKey key.MachinePublic,
compression string,
isNoise bool,
) ([]byte, error) {
jsonBody, err := json.Marshal(resp)
if err != nil {
log.Error().
Caller().
Err(err).
Msg("Cannot marshal map response")
}
var respBody []byte
if compression == util.ZstdCompression {
respBody = zstdEncode(jsonBody)
if !isNoise { // if legacy protocol
respBody = h.privateKey.SealTo(machineKey, respBody)
}
} else {
if !isNoise { // if legacy protocol
respBody = h.privateKey.SealTo(machineKey, jsonBody)
} else {
respBody = jsonBody
}
}
data := make([]byte, reservedResponseHeaderSize)
binary.LittleEndian.PutUint32(data, uint32(len(respBody)))
data = append(data, respBody...)
return data, nil
}
func zstdEncode(in []byte) []byte {
encoder, ok := zstdEncoderPool.Get().(*zstd.Encoder)
if !ok {
panic("invalid type in sync pool")
}
out := encoder.EncodeAll(in, nil)
_ = encoder.Close()
zstdEncoderPool.Put(encoder)
return out
}
var zstdEncoderPool = &sync.Pool{
New: func() any {
encoder, err := smallzstd.NewEncoder(
nil,
zstd.WithEncoderLevel(zstd.SpeedFastest))
if err != nil {
panic(err)
}
return encoder
},
}