move internal state from settings.json to state.json
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parent
779c8fa516
commit
4074e8d6ac
8 changed files with 60 additions and 29 deletions
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@ -14,7 +14,7 @@ import { ICON_PATH, VIEW_DIR } from "shared/paths";
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import { autoStart } from "./autoStart";
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import { DATA_DIR } from "./constants";
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import { createWindows } from "./mainWindow";
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import { Settings } from "./settings";
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import { Settings, State } from "./settings";
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import { makeLinksOpenExternally } from "./utils/makeLinksOpenExternally";
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interface Data {
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@ -44,9 +44,9 @@ export function createFirstLaunchTour() {
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if (!msg.startsWith("form:")) return;
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const data = JSON.parse(msg.slice(5)) as Data;
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State.store.firstLaunch = false;
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Settings.store.minimizeToTray = data.minimizeToTray;
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Settings.store.discordBranch = data.discordBranch;
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Settings.store.firstLaunch = false;
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Settings.store.arRPC = data.richPresence;
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if (data.autoStart) autoStart.enable();
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@ -14,7 +14,7 @@ import { createFirstLaunchTour } from "./firstLaunch";
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import { createWindows, mainWin } from "./mainWindow";
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import { registerMediaPermissionsHandler } from "./mediaPermissions";
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import { registerScreenShareHandler } from "./screenShare";
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import { Settings } from "./settings";
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import { Settings, State } from "./settings";
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import { isDeckGameMode } from "./utils/steamOS";
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if (IS_DEV) {
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@ -84,7 +84,7 @@ if (!app.requestSingleInstanceLock({ IS_DEV })) {
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}
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async function bootstrap() {
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if (!Object.hasOwn(Settings.store, "firstLaunch")) {
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if (!Object.hasOwn(State.store, "firstLaunch")) {
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createFirstLaunchTour();
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} else {
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createWindows();
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@ -34,7 +34,7 @@ import {
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UserAgent,
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VENCORD_FILES_DIR
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} from "./constants";
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import { Settings, VencordSettings } from "./settings";
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import { Settings, State, VencordSettings } from "./settings";
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import { createSplashWindow } from "./splash";
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import { makeLinksOpenExternally } from "./utils/makeLinksOpenExternally";
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import { applyDeckKeyboardFix, askToApplySteamLayout, isDeckGameMode } from "./utils/steamOS";
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@ -268,7 +268,7 @@ function getWindowBoundsOptions(): BrowserWindowConstructorOptions {
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// We want the default window behaivour to apply in game mode since it expects everything to be fullscreen and maximized.
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if (isDeckGameMode) return {};
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const { x, y, width, height } = Settings.store.windowBounds ?? {};
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const { x, y, width, height } = State.store.windowBounds ?? {};
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const options = {
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width: width ?? DEFAULT_WIDTH,
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@ -313,8 +313,8 @@ function getDarwinOptions(): BrowserWindowConstructorOptions {
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function initWindowBoundsListeners(win: BrowserWindow) {
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const saveState = () => {
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Settings.store.maximized = win.isMaximized();
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Settings.store.minimized = win.isMinimized();
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State.store.maximized = win.isMaximized();
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State.store.minimized = win.isMinimized();
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};
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win.on("maximize", saveState);
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@ -322,7 +322,7 @@ function initWindowBoundsListeners(win: BrowserWindow) {
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win.on("unmaximize", saveState);
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const saveBounds = () => {
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Settings.store.windowBounds = win.getBounds();
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State.store.windowBounds = win.getBounds();
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};
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win.on("resize", saveBounds);
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@ -459,7 +459,7 @@ export async function createWindows() {
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splash.destroy();
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mainWin!.show();
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if (Settings.store.maximized && !isDeckGameMode) {
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if (State.store.maximized && !isDeckGameMode) {
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mainWin!.maximize();
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}
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@ -4,14 +4,15 @@
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* Copyright (c) 2023 Vendicated and Vencord contributors
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*/
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import { mkdirSync, readFileSync, writeFileSync } from "fs";
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import { existsSync, mkdirSync, readFileSync, writeFileSync } from "fs";
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import { dirname, join } from "path";
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import type { Settings as TSettings } from "shared/settings";
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import type { Settings as TSettings, State as TState } from "shared/settings";
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import { SettingsStore } from "shared/utils/SettingsStore";
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import { DATA_DIR, VENCORD_SETTINGS_FILE } from "./constants";
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const SETTINGS_FILE = join(DATA_DIR, "settings.json");
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const STATE_FILE = join(DATA_DIR, "state.json");
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function loadSettings<T extends object = any>(file: string, name: string) {
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let settings = {} as T;
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@ -20,7 +21,7 @@ function loadSettings<T extends object = any>(file: string, name: string) {
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try {
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settings = JSON.parse(content);
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} catch (err) {
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console.error(`Failed to parse ${name} settings.json:`, err);
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console.error(`Failed to parse ${name}.json:`, err);
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}
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} catch {}
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@ -33,5 +34,25 @@ function loadSettings<T extends object = any>(file: string, name: string) {
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return store;
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}
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export const Settings = loadSettings<TSettings>(SETTINGS_FILE, "Vesktop");
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export const VencordSettings = loadSettings<any>(VENCORD_SETTINGS_FILE, "Vencord");
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export const Settings = loadSettings<TSettings>(SETTINGS_FILE, "Vesktop settings");
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export const VencordSettings = loadSettings<any>(VENCORD_SETTINGS_FILE, "Vencord settings");
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if (Object.hasOwn(Settings.store, "firstLaunch") && !existsSync(STATE_FILE)) {
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console.warn("legacy state in settings.json detected. migrating to state.json");
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const state = {} as TState;
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for (const prop of [
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"firstLaunch",
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"maximized",
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"minimized",
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"skippedUpdate",
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"steamOSLayoutVersion",
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"windowBounds"
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]) {
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state[prop] = Settings.plain[prop];
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delete Settings.plain[prop];
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}
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Settings.markAsChanged();
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writeFileSync(STATE_FILE, JSON.stringify(state, null, 4));
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}
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export const State = loadSettings<TState>(STATE_FILE, "Vesktop state");
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@ -9,7 +9,7 @@ import { writeFile } from "fs/promises";
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import { join } from "path";
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import { MessageBoxChoice } from "../constants";
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import { Settings } from "../settings";
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import { State } from "../settings";
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// Bump this to re-show the prompt
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const layoutVersion = 2;
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@ -70,8 +70,8 @@ async function showLayout(appId: string) {
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export async function askToApplySteamLayout(win: BrowserWindow) {
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const appId = getAppId();
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if (!appId) return;
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if (Settings.store.steamOSLayoutVersion === layoutVersion) return;
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const update = Boolean(Settings.store.steamOSLayoutVersion);
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if (State.store.steamOSLayoutVersion === layoutVersion) return;
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const update = Boolean(State.store.steamOSLayoutVersion);
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// Touch screen breaks in some menus when native touch mode is enabled on latest SteamOS beta, remove most of the update specific text once that's fixed.
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const { response } = await dialog.showMessageBox(win, {
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@ -87,8 +87,8 @@ ${update ? "Click" : "Tap"} no to keep your current layout.`,
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type: "question"
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});
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if (Settings.store.steamOSLayoutVersion !== layoutVersion) {
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Settings.store.steamOSLayoutVersion = layoutVersion;
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if (State.store.steamOSLayoutVersion !== layoutVersion) {
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State.store.steamOSLayoutVersion = layoutVersion;
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}
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if (response === MessageBoxChoice.Cancel) return;
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15
src/shared/settings.d.ts
vendored
15
src/shared/settings.d.ts
vendored
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@ -20,19 +20,22 @@ export interface Settings {
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arRPC?: boolean;
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appBadge?: boolean;
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discordWindowsTitleBar?: boolean;
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maximized?: boolean;
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minimized?: boolean;
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windowBounds?: Rectangle;
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disableMinSize?: boolean;
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checkUpdates?: boolean;
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skippedUpdate?: string;
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firstLaunch?: boolean;
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splashTheming?: boolean;
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splashColor?: string;
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splashBackground?: string;
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}
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export interface State {
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maximized?: boolean;
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minimized?: boolean;
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windowBounds?: Rectangle;
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skippedUpdate?: string;
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firstLaunch?: boolean;
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steamOSLayoutVersion?: number;
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}
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@ -144,4 +144,11 @@ export class SettingsStore<T extends object> {
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listeners.delete(cb);
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if (!listeners.size) this.pathListeners.delete(path as string);
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}
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/**
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* Call all global change listeners
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*/
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public markAsChanged() {
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this.globalListeners.forEach(cb => cb(this.plain, ""));
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}
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}
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@ -5,7 +5,7 @@
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*/
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import { app, BrowserWindow, shell } from "electron";
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import { Settings } from "main/settings";
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import { Settings, State } from "main/settings";
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import { handle } from "main/utils/ipcWrappers";
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import { makeLinksOpenExternally } from "main/utils/makeLinksOpenExternally";
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import { githubGet, ReleaseData } from "main/utils/vencordLoader";
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@ -52,7 +52,7 @@ handle(IpcEvents.UPDATER_DOWNLOAD, () => {
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});
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handle(IpcEvents.UPDATE_IGNORE, () => {
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Settings.store.skippedUpdate = updateData.latestVersion;
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State.store.skippedUpdate = updateData.latestVersion;
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});
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function isOutdated(oldVersion: string, newVersion: string) {
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@ -91,7 +91,7 @@ export async function checkUpdates() {
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release: data
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};
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if (Settings.store.skippedUpdate !== newVersion && isOutdated(oldVersion, newVersion)) {
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if (State.store.skippedUpdate !== newVersion && isOutdated(oldVersion, newVersion)) {
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openNewUpdateWindow();
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}
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} catch (e) {
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