move internal state from settings.json to state.json

This commit is contained in:
Vendicated 2024-01-07 02:26:18 +01:00
parent 779c8fa516
commit 4074e8d6ac
No known key found for this signature in database
GPG key ID: D66986BAF75ECF18
8 changed files with 60 additions and 29 deletions

View file

@ -14,7 +14,7 @@ import { ICON_PATH, VIEW_DIR } from "shared/paths";
import { autoStart } from "./autoStart";
import { DATA_DIR } from "./constants";
import { createWindows } from "./mainWindow";
import { Settings } from "./settings";
import { Settings, State } from "./settings";
import { makeLinksOpenExternally } from "./utils/makeLinksOpenExternally";
interface Data {
@ -44,9 +44,9 @@ export function createFirstLaunchTour() {
if (!msg.startsWith("form:")) return;
const data = JSON.parse(msg.slice(5)) as Data;
State.store.firstLaunch = false;
Settings.store.minimizeToTray = data.minimizeToTray;
Settings.store.discordBranch = data.discordBranch;
Settings.store.firstLaunch = false;
Settings.store.arRPC = data.richPresence;
if (data.autoStart) autoStart.enable();

View file

@ -14,7 +14,7 @@ import { createFirstLaunchTour } from "./firstLaunch";
import { createWindows, mainWin } from "./mainWindow";
import { registerMediaPermissionsHandler } from "./mediaPermissions";
import { registerScreenShareHandler } from "./screenShare";
import { Settings } from "./settings";
import { Settings, State } from "./settings";
import { isDeckGameMode } from "./utils/steamOS";
if (IS_DEV) {
@ -84,7 +84,7 @@ if (!app.requestSingleInstanceLock({ IS_DEV })) {
}
async function bootstrap() {
if (!Object.hasOwn(Settings.store, "firstLaunch")) {
if (!Object.hasOwn(State.store, "firstLaunch")) {
createFirstLaunchTour();
} else {
createWindows();

View file

@ -34,7 +34,7 @@ import {
UserAgent,
VENCORD_FILES_DIR
} from "./constants";
import { Settings, VencordSettings } from "./settings";
import { Settings, State, VencordSettings } from "./settings";
import { createSplashWindow } from "./splash";
import { makeLinksOpenExternally } from "./utils/makeLinksOpenExternally";
import { applyDeckKeyboardFix, askToApplySteamLayout, isDeckGameMode } from "./utils/steamOS";
@ -268,7 +268,7 @@ function getWindowBoundsOptions(): BrowserWindowConstructorOptions {
// We want the default window behaivour to apply in game mode since it expects everything to be fullscreen and maximized.
if (isDeckGameMode) return {};
const { x, y, width, height } = Settings.store.windowBounds ?? {};
const { x, y, width, height } = State.store.windowBounds ?? {};
const options = {
width: width ?? DEFAULT_WIDTH,
@ -313,8 +313,8 @@ function getDarwinOptions(): BrowserWindowConstructorOptions {
function initWindowBoundsListeners(win: BrowserWindow) {
const saveState = () => {
Settings.store.maximized = win.isMaximized();
Settings.store.minimized = win.isMinimized();
State.store.maximized = win.isMaximized();
State.store.minimized = win.isMinimized();
};
win.on("maximize", saveState);
@ -322,7 +322,7 @@ function initWindowBoundsListeners(win: BrowserWindow) {
win.on("unmaximize", saveState);
const saveBounds = () => {
Settings.store.windowBounds = win.getBounds();
State.store.windowBounds = win.getBounds();
};
win.on("resize", saveBounds);
@ -459,7 +459,7 @@ export async function createWindows() {
splash.destroy();
mainWin!.show();
if (Settings.store.maximized && !isDeckGameMode) {
if (State.store.maximized && !isDeckGameMode) {
mainWin!.maximize();
}

View file

@ -4,14 +4,15 @@
* Copyright (c) 2023 Vendicated and Vencord contributors
*/
import { mkdirSync, readFileSync, writeFileSync } from "fs";
import { existsSync, mkdirSync, readFileSync, writeFileSync } from "fs";
import { dirname, join } from "path";
import type { Settings as TSettings } from "shared/settings";
import type { Settings as TSettings, State as TState } from "shared/settings";
import { SettingsStore } from "shared/utils/SettingsStore";
import { DATA_DIR, VENCORD_SETTINGS_FILE } from "./constants";
const SETTINGS_FILE = join(DATA_DIR, "settings.json");
const STATE_FILE = join(DATA_DIR, "state.json");
function loadSettings<T extends object = any>(file: string, name: string) {
let settings = {} as T;
@ -20,7 +21,7 @@ function loadSettings<T extends object = any>(file: string, name: string) {
try {
settings = JSON.parse(content);
} catch (err) {
console.error(`Failed to parse ${name} settings.json:`, err);
console.error(`Failed to parse ${name}.json:`, err);
}
} catch {}
@ -33,5 +34,25 @@ function loadSettings<T extends object = any>(file: string, name: string) {
return store;
}
export const Settings = loadSettings<TSettings>(SETTINGS_FILE, "Vesktop");
export const VencordSettings = loadSettings<any>(VENCORD_SETTINGS_FILE, "Vencord");
export const Settings = loadSettings<TSettings>(SETTINGS_FILE, "Vesktop settings");
export const VencordSettings = loadSettings<any>(VENCORD_SETTINGS_FILE, "Vencord settings");
if (Object.hasOwn(Settings.store, "firstLaunch") && !existsSync(STATE_FILE)) {
console.warn("legacy state in settings.json detected. migrating to state.json");
const state = {} as TState;
for (const prop of [
"firstLaunch",
"maximized",
"minimized",
"skippedUpdate",
"steamOSLayoutVersion",
"windowBounds"
]) {
state[prop] = Settings.plain[prop];
delete Settings.plain[prop];
}
Settings.markAsChanged();
writeFileSync(STATE_FILE, JSON.stringify(state, null, 4));
}
export const State = loadSettings<TState>(STATE_FILE, "Vesktop state");

View file

@ -9,7 +9,7 @@ import { writeFile } from "fs/promises";
import { join } from "path";
import { MessageBoxChoice } from "../constants";
import { Settings } from "../settings";
import { State } from "../settings";
// Bump this to re-show the prompt
const layoutVersion = 2;
@ -70,8 +70,8 @@ async function showLayout(appId: string) {
export async function askToApplySteamLayout(win: BrowserWindow) {
const appId = getAppId();
if (!appId) return;
if (Settings.store.steamOSLayoutVersion === layoutVersion) return;
const update = Boolean(Settings.store.steamOSLayoutVersion);
if (State.store.steamOSLayoutVersion === layoutVersion) return;
const update = Boolean(State.store.steamOSLayoutVersion);
// Touch screen breaks in some menus when native touch mode is enabled on latest SteamOS beta, remove most of the update specific text once that's fixed.
const { response } = await dialog.showMessageBox(win, {
@ -87,8 +87,8 @@ ${update ? "Click" : "Tap"} no to keep your current layout.`,
type: "question"
});
if (Settings.store.steamOSLayoutVersion !== layoutVersion) {
Settings.store.steamOSLayoutVersion = layoutVersion;
if (State.store.steamOSLayoutVersion !== layoutVersion) {
State.store.steamOSLayoutVersion = layoutVersion;
}
if (response === MessageBoxChoice.Cancel) return;

View file

@ -20,19 +20,22 @@ export interface Settings {
arRPC?: boolean;
appBadge?: boolean;
discordWindowsTitleBar?: boolean;
maximized?: boolean;
minimized?: boolean;
windowBounds?: Rectangle;
disableMinSize?: boolean;
checkUpdates?: boolean;
skippedUpdate?: string;
firstLaunch?: boolean;
splashTheming?: boolean;
splashColor?: string;
splashBackground?: string;
}
export interface State {
maximized?: boolean;
minimized?: boolean;
windowBounds?: Rectangle;
skippedUpdate?: string;
firstLaunch?: boolean;
steamOSLayoutVersion?: number;
}

View file

@ -144,4 +144,11 @@ export class SettingsStore<T extends object> {
listeners.delete(cb);
if (!listeners.size) this.pathListeners.delete(path as string);
}
/**
* Call all global change listeners
*/
public markAsChanged() {
this.globalListeners.forEach(cb => cb(this.plain, ""));
}
}

View file

@ -5,7 +5,7 @@
*/
import { app, BrowserWindow, shell } from "electron";
import { Settings } from "main/settings";
import { Settings, State } from "main/settings";
import { handle } from "main/utils/ipcWrappers";
import { makeLinksOpenExternally } from "main/utils/makeLinksOpenExternally";
import { githubGet, ReleaseData } from "main/utils/vencordLoader";
@ -52,7 +52,7 @@ handle(IpcEvents.UPDATER_DOWNLOAD, () => {
});
handle(IpcEvents.UPDATE_IGNORE, () => {
Settings.store.skippedUpdate = updateData.latestVersion;
State.store.skippedUpdate = updateData.latestVersion;
});
function isOutdated(oldVersion: string, newVersion: string) {
@ -91,7 +91,7 @@ export async function checkUpdates() {
release: data
};
if (Settings.store.skippedUpdate !== newVersion && isOutdated(oldVersion, newVersion)) {
if (State.store.skippedUpdate !== newVersion && isOutdated(oldVersion, newVersion)) {
openNewUpdateWindow();
}
} catch (e) {