Add Guild Member Mute/Deaf Edit Support (#804)

*  Add member edit deaf/mute support

* Resolve omitempty issues
This commit is contained in:
Aditya Diwakar 2020-08-12 10:24:33 -04:00 committed by GitHub
parent a2751f6d16
commit 4b6abc53af
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@ -834,10 +834,6 @@ func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err e
}{roles} }{roles}
_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
if err != nil {
return
}
return return
} }
@ -848,16 +844,11 @@ func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err e
// NOTE : I am not entirely set on the name of this function and it may change // NOTE : I am not entirely set on the name of this function and it may change
// prior to the final 1.0.0 release of Discordgo // prior to the final 1.0.0 release of Discordgo
func (s *Session) GuildMemberMove(guildID string, userID string, channelID *string) (err error) { func (s *Session) GuildMemberMove(guildID string, userID string, channelID *string) (err error) {
data := struct { data := struct {
ChannelID *string `json:"channel_id"` ChannelID *string `json:"channel_id"`
}{channelID} }{channelID}
_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
if err != nil {
return
}
return return
} }
@ -865,6 +856,7 @@ func (s *Session) GuildMemberMove(guildID string, userID string, channelID *stri
// guildID : The ID of a guild // guildID : The ID of a guild
// userID : The ID of a user // userID : The ID of a user
// userID : The ID of a user or "@me" which is a shortcut of the current user ID // userID : The ID of a user or "@me" which is a shortcut of the current user ID
// nickname : The nickname of the member, "" will reset their nickname
func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err error) { func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err error) {
data := struct { data := struct {
@ -879,6 +871,32 @@ func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err err
return return
} }
// GuildMemberMute server mutes a guild member
// guildID : The ID of a Guild.
// userID : The ID of a User.
// mute : boolean value for if the user should be muted
func (s *Session) GuildMemberMute(guildID string, userID string, mute bool) (err error) {
data := struct {
Mute bool `json:"mute"`
}{mute}
_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
return
}
// GuildMemberDeafen server deafens a guild member
// guildID : The ID of a Guild.
// userID : The ID of a User.
// deaf : boolean value for if the user should be deafened
func (s *Session) GuildMemberDeafen(guildID string, userID string, deaf bool) (err error) {
data := struct {
Deaf bool `json:"deaf"`
}{deaf}
_, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, ""))
return
}
// GuildMemberRoleAdd adds the specified role to a given member // GuildMemberRoleAdd adds the specified role to a given member
// guildID : The ID of a Guild. // guildID : The ID of a Guild.
// userID : The ID of a User. // userID : The ID of a User.