Slightly improved comments

This commit is contained in:
Bruce Marriner 2015-11-02 19:31:31 -06:00
parent e6c91f2fb2
commit 535c10752d
3 changed files with 37 additions and 27 deletions

View file

@ -1,5 +1,5 @@
# Discordgo # Discordgo
Golang DiscordApp API. Golang Discord API.
This is my first Golang project and it is <del>probably</del> not even suitable for use :) This is my first Golang project and it is <del>probably</del> not even suitable for use :)
Everything here so far is likely to change as I learn Golang better and refine the API names and such. Everything here so far is likely to change as I learn Golang better and refine the API names and such.
@ -12,7 +12,7 @@ If you're looking for a functional Discord API for Golang check out https://gith
# Other DiscordApp APIs # Other Discord APIs
- [go-discord](https://github.com/gdraynz/go-discord) - [go-discord](https://github.com/gdraynz/go-discord)
- [discord-go](https://github.com/Xackery/discord) - [discord-go](https://github.com/Xackery/discord)
- [discord.py](https://github.com/Rapptz/discord.py) - [discord.py](https://github.com/Rapptz/discord.py)

View file

@ -1,6 +1,6 @@
/****************************************************************************** /******************************************************************************
* Discordgo v0 by Bruce Marriner <bruce@sqls.net> * Discordgo v0 by Bruce Marriner <bruce@sqls.net>
* A DiscordApp API for Golang. * A Discord API for Golang.
* *
* Currently only the REST API is functional. I will add on the websocket * Currently only the REST API is functional. I will add on the websocket
* layer once I get the API section where I want it. * layer once I get the API section where I want it.
@ -9,7 +9,8 @@
package discordgo package discordgo
// Define known API URL paths as global constants // These will absolutely change. I already don't like them.
// Constants that define the different Discord API URLs.
const ( const (
discordUrl = "http://discordapp.com" discordUrl = "http://discordapp.com"
discordApi = discordUrl + "/api/" discordApi = discordUrl + "/api/"
@ -18,18 +19,17 @@ const (
users = discordApi + "users" users = discordApi + "users"
) )
// possible all-inclusive strut.. // A Discord structure represents a all-inclusive (hopefully) structure to
// access the Discord REST API for a given authenticated user.
type Discord struct { type Discord struct {
Session Session Session
User User User User
Servers []Server Servers []Server
} }
// Create a new connection to Discord API. Returns a client session handle. // New creates a new connection to Discord and returns a Discord structure.
// this is a all inclusive type of easy setup command that will return // This provides an easy entry where most commonly needed information is
// a connection, user information, and available channels. // automatically fetched.
// This is probably the most common way to use the library but you
// can use the "manual" functions below instead.
func New(email string, password string) (discord *Discord, err error) { func New(email string, password string) (discord *Discord, err error) {
session := Session{} session := Session{}
@ -50,3 +50,15 @@ func New(email string, password string) (discord *Discord, err error) {
return return
} }
// Renew essentially reruns the New command without creating a new session.
// This will update all the user, server, and channel information that was
// fetched with the New command. This is not an efficient way of doing this
// but if used infrequently it does provide convenience.
func (discord Discord) Renew() (err error) {
discord.User, err = discord.Session.Self()
discord.Servers, err = discord.Session.Servers()
return
}

View file

@ -1,10 +1,6 @@
/****************************************************************************** /******************************************************************************
* Discordgo v0 by Bruce Marriner <bruce@sqls.net> * Discordgo by Bruce Marriner <bruce@sqls.net>
* A DiscordApp API for Golang. * A Discord API for Golang.
*
* Currently only the REST API is functional. I will add on the websocket
* layer once I get the API section where I want it.
*
*/ */
package discordgo package discordgo
@ -19,14 +15,15 @@ import (
"time" "time"
) )
// Represents a session connection to the Discord REST API. // A Session represents a connection to the Discord REST API.
// I suspect I'll be adding more to this later :) // Token : The authentication token returned from Discord
// Debug : If set to ture debug logging will be displayed.
type Session struct { type Session struct {
Token string Token string
Debug bool Debug bool
} }
// RequestToken asks the Rest server for a token by provided email/password // RequestToken asks the Discord server for an authentication token
func (session *Session) RequestToken(email string, password string) (token string, err error) { func (session *Session) RequestToken(email string, password string) (token string, err error) {
var urlStr string = fmt.Sprintf("%s/%s", discordApi, "auth/login") var urlStr string = fmt.Sprintf("%s/%s", discordApi, "auth/login")
@ -65,7 +62,7 @@ func (session *Session) RequestToken(email string, password string) (token strin
return return
} }
// Identify session user // Self returns a User structure of the session authenticated user.
func (session *Session) Self() (user User, err error) { func (session *Session) Self() (user User, err error) {
body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, "users/@me")) body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, "users/@me"))
@ -74,9 +71,7 @@ func (session *Session) Self() (user User, err error) {
return return
} }
// Request makes a API GET Request. This is a general purpose function // Request makes a REST API GET Request with Discord.
// and is used by all API functions. It is exposed currently so it can
// also be used outside of this library.
func Request(session *Session, urlStr string) (body []byte, err error) { func Request(session *Session, urlStr string) (body []byte, err error) {
req, err := http.NewRequest("GET", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(``)))) req, err := http.NewRequest("GET", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(``))))
@ -115,7 +110,8 @@ func Request(session *Session, urlStr string) (body []byte, err error) {
return return
} }
// Get all of the session user's private channels. // PrivateChannels returns an array of Channel structures for all private
// channels of the session authenticated user.
func (session *Session) PrivateChannels() (channels []Channel, err error) { func (session *Session) PrivateChannels() (channels []Channel, err error) {
body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("users/@me/channels"))) body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("users/@me/channels")))
@ -124,7 +120,8 @@ func (session *Session) PrivateChannels() (channels []Channel, err error) {
return return
} }
// Get all of the session user's servers // Servers returns an array of Server structures for all servers for the
// session authenticated user.
func (session *Session) Servers() (servers []Server, err error) { func (session *Session) Servers() (servers []Server, err error) {
body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("users/@me/guilds"))) body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("users/@me/guilds")))
@ -133,7 +130,8 @@ func (session *Session) Servers() (servers []Server, err error) {
return return
} }
// Get all channels for the given server // Channels returns an array of Channel structures for all channels of a given
// server.
func (session *Session) Channels(serverId int) (channels []Channel, err error) { func (session *Session) Channels(serverId int) (channels []Channel, err error) {
body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("guilds/%d/channels", serverId))) body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("guilds/%d/channels", serverId)))