forked from pothtonswer/discordmuffin
Removed Receive flag for now, for simplicity.
This can be re-eval'd later once the basic API is stable
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parent
0c3d957330
commit
55274d30bd
1 changed files with 2 additions and 5 deletions
7
voice.go
7
voice.go
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@ -39,8 +39,7 @@ type VoiceConnection struct {
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OpusSend chan []byte // Chan for sending opus audio
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OpusSend chan []byte // Chan for sending opus audio
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OpusRecv chan *Packet // Chan for receiving opus audio
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OpusRecv chan *Packet // Chan for receiving opus audio
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Receive bool // If false, don't try to receive packets
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OP2 *voiceOP2 // exported for dgvoice, may change.
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OP2 *voiceOP2 // exported for dgvoice, may change.
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// FrameRate int // This can be used to set the FrameRate of Opus data
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// FrameRate int // This can be used to set the FrameRate of Opus data
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// FrameSize int // This can be used to set the FrameSize of Opus data
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// FrameSize int // This can be used to set the FrameSize of Opus data
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@ -322,9 +321,7 @@ func (v *VoiceConnection) wsEvent(messageType int, message []byte) {
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v.OpusRecv = make(chan *Packet, 2)
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v.OpusRecv = make(chan *Packet, 2)
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}
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}
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if v.Receive {
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go v.opusReceiver(v.UDPConn, v.close, v.OpusRecv)
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go v.opusReceiver(v.UDPConn, v.close, v.OpusRecv)
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}
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// Send the ready event
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// Send the ready event
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v.connected <- true
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v.connected <- true
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