Added example for changing avatar using a local file.

Cleaned up. Few more.
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VagantemNumen 2016-05-16 13:24:06 +05:00
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<img align="right" src="http://bwmarrin.github.io/discordgo/img/discordgo.png">
Avatar Examples
====
These example demonstrates how to utilize DiscordGo to change the account avatar using local files and urls as well as with use of commands.
### Build
This assumes you already have a working Go environment setup and that DiscordGo is correctly installed on your system.
Change directory into the example you wish to build.
```sh
cd $GOPATH/src/github.com/bwmarrin/discordgo/examples/avatar/localfile
```
```sh
cd $GOPATH/src/github.com/bwmarrin/discordgo/examples/avatar/url
```
```sh
cd $GOPATH/src/github.com/bwmarrin/discordgo/examples/avatar/command
```
```sh
go build
```
### Usage
Please refer to the README.md inside the example folder for usage of that particular example.

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<img align="right" src="http://bwmarrin.github.io/discordgo/img/discordgo.png">
Avatar Local File Example
====
This example demonstrates how to utilize DiscordGo to change the account avatar using a local file inside the current working directory.
### Build
This assumes you already have a working Go environment setup and that DiscordGo is correctly installed on your system.
Change directory into the example.
```sh
cd $GOPATH/src/github.com/bwmarrin/discordgo/examples/avatar/localfile
```
```sh
go build
```
### Usage
Please place the file you wish to use as an avatar inside the directory named as ``avatar.jpg``. The filename is not important if you supply it via the commandline flag ``-f`` when starting the application.
```sh
./localfile --help
Usage of ./ocalfile:
-e string
Account Email
-p string
Account Password
-t string
Account Token
-f string
Avatar File Name.
```
For example to start application with Token and a non-default avatar:
```sh
./localfile -t "YOUR_BOT_TOKEN" -f "./pathtoavatar.jpg"
```

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package main
import (
"encoding/base64"
"flag"
"fmt"
"io/ioutil"
"net/http"
"time"
"github.com/bwmarrin/discordgo"
)
var (
Email string
Password string
Token string
Avatar string
BotID string
BotUsername string
)
func init() {
flag.StringVar(&Email, "e", "", "Account Email")
flag.StringVar(&Password, "p", "", "Account Password")
flag.StringVar(&Token, "t", "", "Account Token")
flag.StringVar(&Avatar, "f", "./avatar.jpg", "Avatar File Name")
flag.Parse()
}
func main() {
// Create a new Discord session using the provided login information.
// Use discordgo.New(Token) to just use a token for login.
dg, err := discordgo.New(Email, Password, Token)
if err != nil {
fmt.Println("error creating Discord session,", err)
return
}
// Register messageCreate as a callback for the messageCreate events.
dg.AddHandler(messageCreate)
// Open the websocket and begin listening.
dg.Open()
bot, err := dg.User("@me")
if err != nil {
fmt.Println("error fetching the bot details,", err)
return
}
BotID = bot.ID
BotUsername = bot.Username
changeAvatar(dg)
fmt.Println("Bot is now running. Press CTRL-C to exit.")
// Simple way to keep program running until CTRL-C is pressed.
<-make(chan struct{})
return
}
// Helper function to change the avatar
func changeAvatar(s *discordgo.Session) {
img, err := ioutil.ReadFile(Avatar)
if err != nil {
fmt.Println(err)
}
base64 := base64.StdEncoding.EncodeToString(img)
avatar := fmt.Sprintf("data:%s;base64,%s", http.DetectContentType(img), string(base64))
_, err = s.UserUpdate("", "", BotUsername, avatar, "")
if err != nil {
fmt.Println(err)
}
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the autenticated bot has access to.
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Print message to stdout.
fmt.Printf("%-20s %-20s\n %20s > %s\n", m.ChannelID, time.Now().Format(time.Stamp), m.Author.Username, m.Content)
}