forked from pothtonswer/discordmuffin
Unexported WaitUntilConnected
This isn't needed now that the ChannelVoiceJoin waits for the connection before returning, or returns an error.
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parent
513facf391
commit
b1ac010731
2 changed files with 2 additions and 2 deletions
2
voice.go
2
voice.go
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@ -93,7 +93,7 @@ func (v *VoiceConnection) Speaking(b bool) (err error) {
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// WaitUntilConnected waits for the Voice Connection to
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// WaitUntilConnected waits for the Voice Connection to
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// become ready, if it does not become ready it retuns an err
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// become ready, if it does not become ready it retuns an err
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func (v *VoiceConnection) WaitUntilConnected() error {
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func (v *VoiceConnection) waitUntilConnected() error {
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i := 0
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i := 0
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for {
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for {
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2
wsapi.go
2
wsapi.go
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@ -371,7 +371,7 @@ func (s *Session) ChannelVoiceJoin(gID, cID string, mute, deaf bool) (voice *Voi
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}
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}
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// doesn't exactly work perfect yet.. TODO
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// doesn't exactly work perfect yet.. TODO
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err = voice.WaitUntilConnected()
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err = voice.waitUntilConnected()
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if err != nil {
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if err != nil {
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voice.Close()
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voice.Close()
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delete(s.VoiceConnections, gID)
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delete(s.VoiceConnections, gID)
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