Add methods for grabbing guild images. Clean up some docs.

This commit is contained in:
Chris Rhodes 2016-01-12 11:14:51 -08:00
parent 1c00077923
commit b4dfce0fee
2 changed files with 68 additions and 7 deletions

View file

@ -218,10 +218,9 @@ func (s *Session) User(userID string) (st *User, err error) {
return
}
// UserAvatar returns an image.Image of a users Avatar
// UserAvatar returns an image.Image of a users Avatar.
// userID : A user ID or "@me" which is a shortcut of current user ID
func (s *Session) UserAvatar(userID string) (img image.Image, err error) {
u, err := s.User(userID)
if err != nil {
return
@ -322,6 +321,11 @@ func (s *Session) UserGuilds() (st []*Guild, err error) {
// Guild returns a Guild structure of a specific Guild.
// guildID : The ID of a Guild
func (s *Session) Guild(guildID string) (st *Guild, err error) {
// Attempt to grab the guild from State first.
st, err = s.State.Guild(guildID)
if err == nil {
return
}
body, err := s.Request("GET", GUILD(guildID), nil)
if err != nil {
@ -499,6 +503,7 @@ func (s *Session) GuildInviteCreate(guildID string, i *Invite) (st *Invite, err
}
// GuildRoles returns all roles for a given guild.
// guildID : The ID of a Guild.
func (s *Session) GuildRoles(guildID string) (st []*Role, err error) {
body, err := s.Request("GET", GUILD_ROLES(guildID), nil)
@ -511,7 +516,8 @@ func (s *Session) GuildRoles(guildID string) (st []*Role, err error) {
return // TODO return pointer
}
// GuildRoleCreate returns a new Guild Role
// GuildRoleCreate returns a new Guild Role.
// guildID: The ID of a Guild.
func (s *Session) GuildRoleCreate(guildID string) (st *Role, err error) {
body, err := s.Request("POST", GUILD_ROLES(guildID), nil)
@ -525,6 +531,12 @@ func (s *Session) GuildRoleCreate(guildID string) (st *Role, err error) {
}
// GuildRoleEdit updates an existing Guild Role with new values
// guildID : The ID of a Guild.
// roleID : The ID of a Role.
// name : The name of the Role.
// color : The color of the role (decimal, not hex).
// hoist : Whether to display the role's users separately.
// perm : The permissions for the role.
func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int) (st *Role, err error) {
data := struct {
@ -545,7 +557,9 @@ func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist b
}
// GuildRoleReorder reoders guild roles
func (s *Session) GuildRoleReorder(guildID string, roles []Role) (st []*Role, err error) {
// guildID : The ID of a Guild.
// roles : A list of ordered roles.
func (s *Session) GuildRoleReorder(guildID string, roles []*Role) (st []*Role, err error) {
body, err := s.Request("PATCH", GUILD_ROLES(guildID), roles)
if err != nil {
@ -558,6 +572,8 @@ func (s *Session) GuildRoleReorder(guildID string, roles []Role) (st []*Role, er
}
// GuildRoleDelete deletes an existing role.
// guildID : The ID of a Guild.
// roleID : The ID of a Role.
func (s *Session) GuildRoleDelete(guildID, roleID string) (err error) {
_, err = s.Request("DELETE", GUILD_ROLE(guildID, roleID), nil)
@ -565,6 +581,50 @@ func (s *Session) GuildRoleDelete(guildID, roleID string) (err error) {
return
}
// GuildIcon returns an image.Image of a guild icon.
// guildID : The ID of a Guild.
func (s *Session) GuildIcon(guildID string) (img image.Image, err error) {
g, err := s.Guild(guildID)
if err != nil {
return
}
if g.Icon == "" {
err = errors.New("Guild does not have an icon set.")
return
}
body, err := s.Request("GET", GUILD_ICON(guildID, g.Icon), nil)
if err != nil {
return
}
img, _, err = image.Decode(bytes.NewReader(body))
return
}
// GuildSplash returns an image.Image of a guild splash image.
// guildID : The ID of a Guild.
func (s *Session) GuildSplash(guildID string) (img image.Image, err error) {
g, err := s.Guild(guildID)
if err != nil {
return
}
if g.Splash == "" {
err = errors.New("Guild does not have a splash set.")
return
}
body, err := s.Request("GET", GUILD_SPLASH(guildID, g.Splash), nil)
if err != nil {
return
}
img, _, err = image.Decode(bytes.NewReader(body))
return
}
// ------------------------------------------------------------------------------------------------
// Functions specific to Discord Channels
// ------------------------------------------------------------------------------------------------

View file

@ -170,6 +170,7 @@ type Guild struct {
OwnerID string `json:"owner_id"`
Large bool `json:"large"` // ??
JoinedAt string `json:"joined_at"` // make this a timestamp
Splash string `json:"splash"`
Roles []*Role `json:"roles"`
Emojis []*Emoji `json:"emojis"`
Members []*Member `json:"members"`
@ -269,9 +270,9 @@ type Ready struct {
SessionID string `json:"session_id"`
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
User *User `json:"user"`
ReadState []*ReadState
PrivateChannels []*Channel `json:"private_channels"`
Guilds []*Guild `json:"guilds"`
ReadState []*ReadState `json:"read_state"`
PrivateChannels []*Channel `json:"private_channels"`
Guilds []*Guild `json:"guilds"`
}
type RateLimit struct {
Bucket string `json:"bucket"`