forked from pothtonswer/discordmuffin
Add heartbeat ACK response and error handling (#396)
* Add heartbeat ACK response and error handling - Error when sending a heartbeat now triggers a reconnection - Op7 now triggers a reconnection - Session now tracks the last heartbeat ACK that was recieved. If the last ACK is more than FailedHeartbeatAcks*heartbeatinterval in the past, this is treated as a dead connection and a reconnection is forced. * Address @iopred comments
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parent
5a02430c02
commit
bb4b96e26d
3 changed files with 33 additions and 8 deletions
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@ -59,6 +59,7 @@ func New(args ...interface{}) (s *Session, err error) {
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MaxRestRetries: 3,
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Client: &http.Client{Timeout: (20 * time.Second)},
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sequence: new(int64),
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LastHeartbeatAck: time.Now().UTC(),
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}
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// If no arguments are passed return the empty Session interface.
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@ -78,6 +78,9 @@ type Session struct {
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// The http client used for REST requests
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Client *http.Client
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// Stores the last HeartbeatAck that was recieved (in UTC)
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LastHeartbeatAck time.Time
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// Event handlers
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handlersMu sync.RWMutex
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handlers map[string][]*eventHandlerInstance
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33
wsapi.go
33
wsapi.go
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@ -131,6 +131,7 @@ func (s *Session) Open() (err error) {
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// lock.
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s.listening = make(chan interface{})
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go s.listen(s.wsConn, s.listening)
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s.LastHeartbeatAck = time.Now().UTC()
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s.Unlock()
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@ -199,10 +200,13 @@ type helloOp struct {
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Trace []string `json:"_trace"`
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}
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// Number of heartbeat intervals to wait until forcing a connection restart.
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const FailedHeartbeatAcks time.Duration = 5 * time.Millisecond
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// heartbeat sends regular heartbeats to Discord so it knows the client
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// is still connected. If you do not send these heartbeats Discord will
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// disconnect the websocket connection after a few seconds.
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func (s *Session) heartbeat(wsConn *websocket.Conn, listening <-chan interface{}, i time.Duration) {
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func (s *Session) heartbeat(wsConn *websocket.Conn, listening <-chan interface{}, heartbeatIntervalMsec time.Duration) {
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s.log(LogInformational, "called")
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@ -211,20 +215,26 @@ func (s *Session) heartbeat(wsConn *websocket.Conn, listening <-chan interface{}
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}
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var err error
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ticker := time.NewTicker(i * time.Millisecond)
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ticker := time.NewTicker(heartbeatIntervalMsec * time.Millisecond)
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defer ticker.Stop()
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for {
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s.RLock()
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last := s.LastHeartbeatAck
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s.RUnlock()
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sequence := atomic.LoadInt64(s.sequence)
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s.log(LogInformational, "sending gateway websocket heartbeat seq %d", sequence)
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s.wsMutex.Lock()
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err = wsConn.WriteJSON(heartbeatOp{1, sequence})
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s.wsMutex.Unlock()
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if err != nil || time.Now().UTC().Sub(last) > (heartbeatIntervalMsec*FailedHeartbeatAcks) {
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if err != nil {
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s.log(LogError, "error sending heartbeat to gateway %s, %s", s.gateway, err)
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s.Lock()
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s.DataReady = false
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s.Unlock()
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} else {
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s.log(LogError, "haven't gotten a heartbeat ACK in %v, triggering a reconnection", time.Now().UTC().Sub(last))
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}
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s.Close()
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s.reconnect()
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return
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}
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s.Lock()
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@ -398,7 +408,10 @@ func (s *Session) onEvent(messageType int, message []byte) {
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// Reconnect
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// Must immediately disconnect from gateway and reconnect to new gateway.
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if e.Operation == 7 {
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// TODO
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s.log(LogInformational, "Closing and reconnecting in response to Op7")
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s.Close()
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s.reconnect()
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return
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}
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// Invalid Session
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@ -426,6 +439,14 @@ func (s *Session) onEvent(messageType int, message []byte) {
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return
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}
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if e.Operation == 11 {
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s.Lock()
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s.LastHeartbeatAck = time.Now().UTC()
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s.Unlock()
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s.log(LogInformational, "got heartbeat ACK")
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return
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}
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// Do not try to Dispatch a non-Dispatch Message
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if e.Operation != 0 {
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// But we probably should be doing something with them.
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