forked from pothtonswer/discordmuffin
Better document GuildEdit arguments
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@ -371,7 +371,7 @@ func (s *Session) GuildCreate(name string) (st *Guild, err error) {
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// GuildEdit edits a new Guild
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// guildID : The ID of a Guild
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// name : A name for the Guild (2-100 characters)
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// g : A GuildParams struct with the values Name, Region and VerificationLevel defined.
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func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error) {
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// Bounds checking for VerificationLevel, interval: [0, 3]
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