forked from pothtonswer/discordmuffin
74 lines
1.8 KiB
Go
74 lines
1.8 KiB
Go
package main
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import (
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"flag"
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"fmt"
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"os"
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"os/signal"
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"syscall"
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"github.com/bwmarrin/discordgo"
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)
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// Variables used for command line parameters
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var (
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Token string
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)
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func init() {
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flag.StringVar(&Token, "t", "", "Bot Token")
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flag.Parse()
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}
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func main() {
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// Create a new Discord session using the provided bot token.
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dg, err := discordgo.New("Bot " + Token)
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if err != nil {
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fmt.Println("error creating Discord session,", err)
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return
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}
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// Register the messageCreate func as a callback for MessageCreate events.
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dg.AddHandler(messageCreate)
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// In this example, we only care about receiving message events.
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dg.Identify.Intents = discordgo.MakeIntent(discordgo.IntentsGuildMessages)
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// Open a websocket connection to Discord and begin listening.
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err = dg.Open()
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if err != nil {
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fmt.Println("error opening connection,", err)
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return
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}
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// Wait here until CTRL-C or other term signal is received.
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fmt.Println("Bot is now running. Press CTRL-C to exit.")
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sc := make(chan os.Signal, 1)
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signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
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<-sc
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// Cleanly close down the Discord session.
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dg.Close()
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}
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// This function will be called (due to AddHandler above) every time a new
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// message is created on any channel that the authenticated bot has access to.
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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// Ignore all messages created by the bot itself
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// This isn't required in this specific example but it's a good practice.
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if m.Author.ID == s.State.User.ID {
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return
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}
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// If the message is "ping" reply with "Pong!"
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if m.Content == "ping" {
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s.ChannelMessageSend(m.ChannelID, "Pong!")
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}
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// If the message is "pong" reply with "Ping!"
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if m.Content == "pong" {
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s.ChannelMessageSend(m.ChannelID, "Ping!")
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}
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}
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