forked from pothtonswer/discordmuffin
179 lines
4.4 KiB
Go
179 lines
4.4 KiB
Go
package discordgo
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import (
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"fmt"
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"os"
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"runtime"
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"sync/atomic"
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"testing"
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"time"
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)
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//////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////// VARS NEEDED FOR TESTING
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var (
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dg *Session // Stores a global discordgo user session
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dgBot *Session // Stores a global discordgo bot session
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envToken = os.Getenv("DGU_TOKEN") // Token to use when authenticating the user account
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envBotToken = os.Getenv("DGB_TOKEN") // Token to use when authenticating the bot account
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envGuild = os.Getenv("DG_GUILD") // Guild ID to use for tests
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envChannel = os.Getenv("DG_CHANNEL") // Channel ID to use for tests
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envAdmin = os.Getenv("DG_ADMIN") // User ID of admin user to use for tests
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)
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func init() {
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fmt.Println("Init is being called.")
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if envBotToken != "" {
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if d, err := New(envBotToken); err == nil {
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dgBot = d
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}
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}
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if d, err := New(envToken); err == nil {
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dg = d
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} else {
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fmt.Println("dg is nil, error", err)
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////// START OF TESTS
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// TestNewToken tests the New() function with a Token.
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func TestNewToken(t *testing.T) {
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if envToken == "" {
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t.Skip("Skipping New(token), DGU_TOKEN not set")
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}
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d, err := New(envToken)
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if err != nil {
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t.Fatalf("New(envToken) returned error: %+v", err)
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}
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if d == nil {
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t.Fatal("New(envToken), d is nil, should be Session{}")
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}
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if d.Token == "" {
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t.Fatal("New(envToken), d.Token is empty, should be a valid Token.")
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}
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}
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func TestOpenClose(t *testing.T) {
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if envToken == "" {
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t.Skip("Skipping TestClose, DGU_TOKEN not set")
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}
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d, err := New(envToken)
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if err != nil {
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t.Fatalf("TestClose, New(envToken) returned error: %+v", err)
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}
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if err = d.Open(); err != nil {
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t.Fatalf("TestClose, d.Open failed: %+v", err)
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}
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// We need a better way to know the session is ready for use,
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// this is totally gross.
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start := time.Now()
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for {
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d.RLock()
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if d.DataReady {
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d.RUnlock()
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break
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}
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d.RUnlock()
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if time.Since(start) > 10*time.Second {
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t.Fatal("DataReady never became true.yy")
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}
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runtime.Gosched()
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}
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// TODO find a better way
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// Add a small sleep here to make sure heartbeat and other events
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// have enough time to get fired. Need a way to actually check
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// those events.
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time.Sleep(2 * time.Second)
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// UpdateStatus - maybe we move this into wsapi_test.go but the websocket
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// created here is needed. This helps tests that the websocket was setup
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// and it is working.
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if err = d.UpdateGameStatus(0, time.Now().String()); err != nil {
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t.Errorf("UpdateStatus error: %+v", err)
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}
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if err = d.Close(); err != nil {
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t.Fatalf("TestClose, d.Close failed: %+v", err)
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}
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}
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func TestAddHandler(t *testing.T) {
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testHandlerCalled := int32(0)
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testHandler := func(s *Session, m *MessageCreate) {
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atomic.AddInt32(&testHandlerCalled, 1)
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}
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interfaceHandlerCalled := int32(0)
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interfaceHandler := func(s *Session, i interface{}) {
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atomic.AddInt32(&interfaceHandlerCalled, 1)
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}
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bogusHandlerCalled := int32(0)
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bogusHandler := func(s *Session, se *Session) {
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atomic.AddInt32(&bogusHandlerCalled, 1)
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}
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d := Session{}
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d.AddHandler(testHandler)
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d.AddHandler(testHandler)
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d.AddHandler(interfaceHandler)
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d.AddHandler(bogusHandler)
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d.handleEvent(messageCreateEventType, &MessageCreate{})
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d.handleEvent(messageDeleteEventType, &MessageDelete{})
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<-time.After(500 * time.Millisecond)
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// testHandler will be called twice because it was added twice.
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if atomic.LoadInt32(&testHandlerCalled) != 2 {
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t.Fatalf("testHandler was not called twice.")
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}
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// interfaceHandler will be called twice, once for each event.
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if atomic.LoadInt32(&interfaceHandlerCalled) != 2 {
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t.Fatalf("interfaceHandler was not called twice.")
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}
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if atomic.LoadInt32(&bogusHandlerCalled) != 0 {
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t.Fatalf("bogusHandler was called.")
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}
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}
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func TestRemoveHandler(t *testing.T) {
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testHandlerCalled := int32(0)
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testHandler := func(s *Session, m *MessageCreate) {
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atomic.AddInt32(&testHandlerCalled, 1)
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}
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d := Session{}
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r := d.AddHandler(testHandler)
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d.handleEvent(messageCreateEventType, &MessageCreate{})
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r()
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d.handleEvent(messageCreateEventType, &MessageCreate{})
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<-time.After(500 * time.Millisecond)
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// testHandler will be called once, as it was removed in between calls.
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if atomic.LoadInt32(&testHandlerCalled) != 1 {
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t.Fatalf("testHandler was not called once.")
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}
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}
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