fix typo in InviteTargetEmbeddedApplication and in some comments (#1211)

This commit is contained in:
plally 2022-07-29 11:42:40 -04:00 committed by GitHub
parent 0feaae8f1b
commit 039e6855ed
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 8 additions and 8 deletions

View file

@ -46,7 +46,7 @@ func New(token string) (s *Session, err error) {
LastHeartbeatAck: time.Now().UTC(), LastHeartbeatAck: time.Now().UTC(),
} }
// Initilize the Identify Package with defaults // Initialize the Identify Package with defaults
// These can be modified prior to calling Open() // These can be modified prior to calling Open()
s.Identify.Compress = true s.Identify.Compress = true
s.Identify.LargeThreshold = 250 s.Identify.LargeThreshold = 250

View file

@ -90,7 +90,7 @@ func (v *VoiceConnection) log(msgL int, format string, a ...interface{}) {
msglog(msgL, 2, format, a...) msglog(msgL, 2, format, a...)
} }
// printJSON is a helper function to display JSON data in a easy to read format. // printJSON is a helper function to display JSON data in an easy to read format.
/* NOT USED ATM /* NOT USED ATM
func printJSON(body []byte) { func printJSON(body []byte) {
var prettyJSON bytes.Buffer var prettyJSON bytes.Buffer

View file

@ -7,7 +7,7 @@
// This file contains code related to state tracking. If enabled, state // This file contains code related to state tracking. If enabled, state
// tracking will capture the initial READY packet and many other websocket // tracking will capture the initial READY packet and many other websocket
// events and maintain an in-memory state of of guilds, channels, users, and // events and maintain an in-memory state of guilds, channels, users, and
// so forth. This information can be accessed through the Session.State struct. // so forth. This information can be accessed through the Session.State struct.
package discordgo package discordgo

View file

@ -59,12 +59,12 @@ type Session struct {
ShardCount int ShardCount int
// Should state tracking be enabled. // Should state tracking be enabled.
// State tracking is the best way for getting the the users // State tracking is the best way for getting the users
// active guilds and the members of the guilds. // active guilds and the members of the guilds.
StateEnabled bool StateEnabled bool
// Whether or not to call event handlers synchronously. // Whether or not to call event handlers synchronously.
// e.g false = launch event handlers in their own goroutines. // e.g. false = launch event handlers in their own goroutines.
SyncEvents bool SyncEvents bool
// Exposed but should not be modified by User. // Exposed but should not be modified by User.
@ -75,7 +75,7 @@ type Session struct {
// Max number of REST API retries // Max number of REST API retries
MaxRestRetries int MaxRestRetries int
// Status stores the currect status of the websocket connection // Status stores the current status of the websocket connection
// this is being tested, may stay, may go away. // this is being tested, may stay, may go away.
status int32 status int32
@ -222,8 +222,8 @@ type InviteTargetType uint8
// Invite target types // Invite target types
const ( const (
InviteTargetStream InviteTargetType = 1 InviteTargetStream InviteTargetType = 1
InviteTargetEmbeddedAppliction InviteTargetType = 2 InviteTargetEmbeddedApplication InviteTargetType = 2
) )
// A Invite stores all data related to a specific Discord Guild or Channel invite. // A Invite stores all data related to a specific Discord Guild or Channel invite.