Retry on 502's
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parent
bbce2612b0
commit
092ed4b585
2 changed files with 22 additions and 7 deletions
26
restapi.go
26
restapi.go
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@ -45,11 +45,13 @@ func (s *Session) Request(method, urlStr string, data interface{}) (response []b
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}
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}
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return s.request(method, urlStr, "application/json", body)
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return s.request(method, urlStr, "application/json", body, 0)
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}
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// request makes a (GET/POST/...) Requests to Discord REST API.
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func (s *Session) request(method, urlStr, contentType string, b []byte) (response []byte, err error) {
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// Sequence is the sequence number, if it fails with a 502 it will
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// retry with sequence+1 until it either succeeds or sequence >= session.MaxRestRetries
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func (s *Session) request(method, urlStr, contentType string, b []byte, sequence int) (response []byte, err error) {
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// rate limit mutex for this url
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// TODO: review for performance improvements
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@ -135,6 +137,16 @@ func (s *Session) request(method, urlStr, contentType string, b []byte) (respons
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// TODO check for 401 response, invalidate token if we get one.
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case http.StatusBadGateway:
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// Retry sending request if possible
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if sequence < s.MaxRestRetries {
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s.log(LogInformational, "%s Failed (%s), Retrying...", urlStr, resp.Status)
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response, err = s.request(method, urlStr, contentType, b, sequence+1)
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} else {
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err = fmt.Errorf("Exceeded Max retries HTTP %s, %s", resp.Status, response)
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}
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case 429: // TOO MANY REQUESTS - Rate limiting
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mu.Lock() // lock URL ratelimit mutex
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@ -151,10 +163,10 @@ func (s *Session) request(method, urlStr, contentType string, b []byte) (respons
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time.Sleep(rl.RetryAfter)
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// we can make the above smarter
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// this method can cause longer delays then required
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// this method can cause longer delays than required
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mu.Unlock() // we have to unlock here
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response, err = s.request(method, urlStr, contentType, b)
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response, err = s.request(method, urlStr, contentType, b, sequence)
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default: // Error condition
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err = fmt.Errorf("HTTP %s, %s", resp.Status, response)
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@ -708,7 +720,7 @@ func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err err
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// guildID : The ID of a Guild.
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func (s *Session) GuildChannels(guildID string) (st []*Channel, err error) {
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body, err := s.request("GET", EndpointGuildChannels(guildID), "", nil)
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body, err := s.request("GET", EndpointGuildChannels(guildID), "", nil, 0)
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if err != nil {
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return
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}
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@ -1084,7 +1096,7 @@ func (s *Session) ChannelMessage(channelID, messageID string) (st *Message, err
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// messageID : the ID of a Message
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func (s *Session) ChannelMessageAck(channelID, messageID string) (err error) {
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_, err = s.request("POST", EndpointChannelMessageAck(channelID, messageID), "", nil)
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_, err = s.request("POST", EndpointChannelMessageAck(channelID, messageID), "", nil, 0)
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return
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}
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@ -1236,7 +1248,7 @@ func (s *Session) ChannelFileSend(channelID, name string, r io.Reader) (st *Mess
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return
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}
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response, err := s.request("POST", EndpointChannelMessages(channelID), bodywriter.FormDataContentType(), body.Bytes())
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response, err := s.request("POST", EndpointChannelMessages(channelID), bodywriter.FormDataContentType(), body.Bytes(), 0)
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if err != nil {
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return
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}
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@ -53,6 +53,9 @@ type Session struct {
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// Whether the Data Websocket is ready
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DataReady bool // NOTE: Maye be deprecated soon
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// Max number of REST API retries
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MaxRestRetries int
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// Status stores the currect status of the websocket connection
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// this is being tested, may stay, may go away.
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status int32
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