Update New to allow an auth token to be specified.
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parent
e2ab871e12
commit
1d9f97e283
2 changed files with 23 additions and 20 deletions
27
discord.go
27
discord.go
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@ -20,9 +20,15 @@ const VERSION = "0.10.0-alpha"
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// New creates a new Discord session and will automate some startup
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// tasks if given enough information to do so. Currently you can pass zero
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// arguments and it will return an empty Discord session. If you pass a token
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// or username and password (in that order), then it will attempt to login to
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// Discord and open a websocket connection.
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// arguments and it will return an empty Discord session.
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// There are 3 ways to call New:
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// With a single auth token - All requests will use the token blindly,
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// no verification of the token will be done and requests may fail.
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// With an email and password - Discord will sign in with the provided
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// credentials.
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// With an email, password and auth token - Discord will verify the auth
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// token, if it is invalid it will sign in with the provided
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// credentials. This is the Discord recommended way to sign in.
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func New(args ...interface{}) (s *Session, err error) {
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// Create an empty Session interface.
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@ -46,7 +52,7 @@ func New(args ...interface{}) (s *Session, err error) {
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switch v := arg.(type) {
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case []string:
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if len(v) > 2 {
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if len(v) > 3 {
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err = fmt.Errorf("Too many string parameters provided.")
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return
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}
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@ -61,6 +67,11 @@ func New(args ...interface{}) (s *Session, err error) {
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pass = v[1]
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}
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// If third string exists, it must be an auth token.
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if len(v) > 2 {
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s.Token = v[2]
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}
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case string:
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// First string must be either auth token or username.
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// Second string must be a password.
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@ -70,6 +81,8 @@ func New(args ...interface{}) (s *Session, err error) {
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auth = v
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} else if pass == "" {
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pass = v
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} else if s.Token == "" {
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s.Token = v
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} else {
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err = fmt.Errorf("Too many string parameters provided.")
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return
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@ -85,11 +98,13 @@ func New(args ...interface{}) (s *Session, err error) {
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}
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// If only one string was provided, assume it is an auth token.
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// Otherwise get auth token from Discord
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// Otherwise get auth token from Discord, if a token was specified
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// Discord will verify it for free, or log the user in if it is
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// invalid.
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if pass == "" {
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s.Token = auth
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} else {
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s.Token, err = s.Login(auth, pass)
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err = s.Login(auth, pass)
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if err != nil || s.Token == "" {
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err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
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return
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16
restapi.go
16
restapi.go
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@ -129,7 +129,7 @@ func unmarshal(data []byte, v interface{}) error {
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// ------------------------------------------------------------------------------------------------
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// Login asks the Discord server for an authentication token.
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func (s *Session) Login(email, password string) (token string, err error) {
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func (s *Session) Login(email, password string) (err error) {
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data := struct {
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Email string `json:"email"`
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@ -150,19 +150,7 @@ func (s *Session) Login(email, password string) (token string, err error) {
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return
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}
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token = temp.Token
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return
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}
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// LoginWithToken will verify a login token, or return a new one if it is invalid.
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// This is the preferred way to login, as it uses less rate limiting quota.
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func (s *Session) LoginWithToken(email, password, token string) (newToken string, err error) {
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old := s.Token
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s.Token = token
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newToken, err = s.Login(email, password)
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s.Token = old
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s.Token = temp.Token
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return
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}
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