Update to api_basic example

This commit is contained in:
Bruce Marriner 2016-04-22 12:57:31 -05:00
parent 5980385f40
commit 1e8d2b9939

View file

@ -3,52 +3,60 @@
package main
import (
"flag"
"fmt"
"os"
"time"
"github.com/bwmarrin/discordgo"
)
var (
Email string
Password string
Token string
BotID string
)
func init() {
flag.StringVar(&Email, "e", "", "Account Email")
flag.StringVar(&Password, "p", "", "Account Password")
flag.StringVar(&Token, "t", "", "Account Token")
flag.Parse()
}
func main() {
var err error
// Check for Username and Password CLI arguments.
if len(os.Args) != 3 {
fmt.Println("You must provide username and password as arguments. See below example.")
fmt.Println(os.Args[0], " [username] [password]")
return
}
// Create a new Discord Session interface and set a handler for the
// OnMessageCreate event that happens for every new message on any channel
// Create a new Discord Session struct and set a handler for the
dg := discordgo.Session{}
// Register messageCreate as a callback for the messageCreate events.
dg.AddHandler(messageCreate)
// Login to the Discord server and store the authentication token
err = dg.Login(os.Args[1], os.Args[2])
if err != nil {
fmt.Println(err)
return
// If no Authentication Token was provided login using the
// provided Email and Password.
if Token == "" {
err := dg.Login(Email, Password)
if err != nil {
fmt.Println("error logging into Discord,", err)
return
}
}
// Open websocket connection
err = dg.Open()
// Open websocket connection to Discord
err := dg.Open()
if err != nil {
fmt.Println(err)
}
// Simple way to keep program running until any key press.
var input string
fmt.Scanln(&input)
fmt.Println("Bot is now running. Press CTRL-C to exit.")
// Simple way to keep program running until CTRL-C is pressed.
<-make(chan struct{})
return
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the autenticated user has access to.
// message is created on any channel that the autenticated bot has access to.
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Print message to stdout.