feat(guild): implement onboarding (#1401)

Add guild onboarding endpoints and related structs.
---------

Co-authored-by: Fedor Lapshin <fe.lap.prog@gmail.com>
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Earlopain 2024-01-01 06:01:07 +01:00 committed by GitHub
parent b3638db82a
commit 30b2cf22b4
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3 changed files with 138 additions and 0 deletions

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@ -103,6 +103,7 @@ var (
EndpointGuildScheduledEvents = func(gID string) string { return EndpointGuilds + gID + "/scheduled-events" }
EndpointGuildScheduledEvent = func(gID, eID string) string { return EndpointGuilds + gID + "/scheduled-events/" + eID }
EndpointGuildScheduledEventUsers = func(gID, eID string) string { return EndpointGuildScheduledEvent(gID, eID) + "/users" }
EndpointGuildOnboarding = func(gID string) string { return EndpointGuilds + gID + "/onboarding" }
EndpointGuildTemplate = func(tID string) string { return EndpointGuilds + "templates/" + tID }
EndpointGuildTemplates = func(gID string) string { return EndpointGuilds + gID + "/templates" }
EndpointGuildTemplateSync = func(gID, tID string) string { return EndpointGuilds + gID + "/templates/" + tID }

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@ -3281,6 +3281,37 @@ func (s *Session) GuildScheduledEventUsers(guildID, eventID string, limit int, w
return
}
// GuildOnboarding returns onboarding configuration of a guild.
// guildID : The ID of the guild
func (s *Session) GuildOnboarding(guildID string, options ...RequestOption) (onboarding *GuildOnboarding, err error) {
endpoint := EndpointGuildOnboarding(guildID)
var body []byte
body, err = s.RequestWithBucketID("GET", endpoint, nil, endpoint, options...)
if err != nil {
return
}
err = unmarshal(body, &onboarding)
return
}
// GuildOnboardingEdit edits onboarding configuration of a guild.
// guildID : The ID of the guild
// o : New GuildOnboarding data
func (s *Session) GuildOnboardingEdit(guildID string, o *GuildOnboarding, options ...RequestOption) (onboarding *GuildOnboarding, err error) {
endpoint := EndpointGuildOnboarding(guildID)
var body []byte
body, err = s.RequestWithBucketID("PUT", endpoint, o, endpoint, options...)
if err != nil {
return
}
err = unmarshal(body, &onboarding)
return
}
// ----------------------------------------------------------------------
// Functions specific to auto moderation
// ----------------------------------------------------------------------

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@ -1074,6 +1074,109 @@ type GuildScheduledEventUser struct {
Member *Member `json:"member"`
}
// GuildOnboardingMode defines the criteria used to satisfy constraints that are required for enabling onboarding.
// https://discord.com/developers/docs/resources/guild#guild-onboarding-object-onboarding-mode
type GuildOnboardingMode int
// Block containing known GuildOnboardingMode values.
const (
// GuildOnboardingModeDefault counts default channels towards constraints.
GuildOnboardingModeDefault GuildOnboardingMode = 0
// GuildOnboardingModeAdvanced counts default channels and questions towards constraints.
GuildOnboardingModeAdvanced GuildOnboardingMode = 1
)
// GuildOnboarding represents the onboarding flow for a guild.
// https://discord.com/developers/docs/resources/guild#guild-onboarding-object
type GuildOnboarding struct {
// ID of the guild this onboarding flow is part of.
GuildID string `json:"guild_id,omitempty"`
// Prompts shown during onboarding and in the customize community (Channels & Roles) tab.
Prompts *[]GuildOnboardingPrompt `json:"prompts,omitempty"`
// Channel IDs that members get opted into automatically.
DefaultChannelIDs []string `json:"default_channel_ids,omitempty"`
// Whether onboarding is enabled in the guild.
Enabled *bool `json:"enabled,omitempty"`
// Mode of onboarding.
Mode *GuildOnboardingMode `json:"mode,omitempty"`
}
// GuildOnboardingPromptType is the type of an onboarding prompt.
// https://discord.com/developers/docs/resources/guild#guild-onboarding-object-prompt-types
type GuildOnboardingPromptType int
// Block containing known GuildOnboardingPromptType values.
const (
GuildOnboardingPromptTypeMultipleChoice GuildOnboardingPromptType = 0
GuildOnboardingPromptTypeDropdown GuildOnboardingPromptType = 1
)
// GuildOnboardingPrompt is a prompt shown during onboarding and in the customize community (Channels & Roles) tab.
// https://discord.com/developers/docs/resources/guild#guild-onboarding-object-onboarding-prompt-structure
type GuildOnboardingPrompt struct {
// ID of the prompt.
// NOTE: always requires to be a valid snowflake (e.g. "0"), see
// https://github.com/discord/discord-api-docs/issues/6320 for more information.
ID string `json:"id,omitempty"`
// Type of the prompt.
Type GuildOnboardingPromptType `json:"type"`
// Options available within the prompt.
Options []GuildOnboardingPromptOption `json:"options"`
// Title of the prompt.
Title string `json:"title"`
// Indicates whether users are limited to selecting one option for the prompt.
SingleSelect bool `json:"single_select"`
// Indicates whether the prompt is required before a user completes the onboarding flow.
Required bool `json:"required"`
// Indicates whether the prompt is present in the onboarding flow.
// If false, the prompt will only appear in the customize community (Channels & Roles) tab.
InOnboarding bool `json:"in_onboarding"`
}
// GuildOnboardingPromptOption is an option available within an onboarding prompt.
// https://discord.com/developers/docs/resources/guild#guild-onboarding-object-prompt-option-structure
type GuildOnboardingPromptOption struct {
// ID of the prompt option.
ID string `json:"id,omitempty"`
// IDs for channels a member is added to when the option is selected.
ChannelIDs []string `json:"channel_ids"`
// IDs for roles assigned to a member when the option is selected.
RoleIDs []string `json:"role_ids"`
// Emoji of the option.
// NOTE: when creating or updating a prompt option
// EmojiID, EmojiName and EmojiAnimated should be used instead.
Emoji *Emoji `json:"emoji,omitempty"`
// Title of the option.
Title string `json:"title"`
// Description of the option.
Description string `json:"description"`
// ID of the option's emoji.
// NOTE: only used when creating or updating a prompt option.
EmojiID string `json:"emoji_id,omitempty"`
// Name of the option's emoji.
// NOTE: only used when creating or updating a prompt option.
EmojiName string `json:"emoji_name,omitempty"`
// Whether the option's emoji is animated.
// NOTE: only used when creating or updating a prompt option.
EmojiAnimated *bool `json:"emoji_animated,omitempty"`
}
// A GuildTemplate represents a replicable template for guild creation
type GuildTemplate struct {
// The unique code for the guild template
@ -2371,6 +2474,9 @@ const (
ErrCodeCannotUpdateAFinishedEvent = 180000
ErrCodeFailedToCreateStageNeededForStageEvent = 180002
ErrCodeCannotEnableOnboardingRequirementsAreNotMet = 350000
ErrCodeCannotUpdateOnboardingWhileBelowRequirements = 350001
)
// Intent is the type of a Gateway Intent