Update GuildChannelsReorder with new endpoints
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@ -721,7 +721,7 @@ func (s *Session) GuildChannelCreate(guildID, name, ctype string) (st *Channel,
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// channels : Updated channels.
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func (s *Session) GuildChannelsReorder(guildID string, channels []*Channel) (err error) {
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_, err = s.Request("PATCH", GUILD_CHANNELS(guildID), channels)
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_, err = s.Request("PATCH", EndpointGuildChannels(guildID), channels)
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return
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}
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