Prime the channel map correctly.

This commit is contained in:
Chris Rhodes 2016-04-12 08:42:35 -07:00
parent ddeb148835
commit 4609c31a72

View file

@ -41,11 +41,17 @@ func (s *State) OnReady(r *Ready) error {
s.Ready = *r
for _, g := range s.Guilds {
s.guildMap[g.ID] = g
for _, c := range g.Channels {
c.GuildID = g.ID
s.channelMap[c.ID] = c
}
}
s.guildMap[g.ID] = g
for _, c := range s.PrivateChannels {
s.channelMap[c.ID] = c
}
return nil