Do not start udp listener if deaf.
If you call VoiceChannelJoin and set deaf to true then the library will not start a udp listener
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parent
77d4767481
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2 changed files with 11 additions and 5 deletions
6
voice.go
6
voice.go
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@ -34,9 +34,11 @@ type VoiceConnection struct {
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Debug bool // If true, print extra logging
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Debug bool // If true, print extra logging
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Ready bool // If true, voice is ready to send/receive audio
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Ready bool // If true, voice is ready to send/receive audio
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UserID string
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GuildID string
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GuildID string
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ChannelID string
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ChannelID string
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UserID string
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deaf bool
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mute bool
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OpusSend chan []byte // Chan for sending opus audio
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OpusSend chan []byte // Chan for sending opus audio
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OpusRecv chan *Packet // Chan for receiving opus audio
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OpusRecv chan *Packet // Chan for receiving opus audio
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@ -356,11 +358,13 @@ func (v *VoiceConnection) wsEvent(messageType int, message []byte) {
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go v.opusSender(v.udpConn, v.close, v.OpusSend, 48000, 960)
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go v.opusSender(v.udpConn, v.close, v.OpusSend, 48000, 960)
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// Start the opusReceiver
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// Start the opusReceiver
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if !v.deaf {
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if v.OpusRecv == nil {
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if v.OpusRecv == nil {
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v.OpusRecv = make(chan *Packet, 2)
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v.OpusRecv = make(chan *Packet, 2)
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}
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}
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go v.opusReceiver(v.udpConn, v.close, v.OpusRecv)
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go v.opusReceiver(v.udpConn, v.close, v.OpusRecv)
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}
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// Send the ready event
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// Send the ready event
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v.connected <- true
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v.connected <- true
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2
wsapi.go
2
wsapi.go
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@ -361,6 +361,8 @@ func (s *Session) ChannelVoiceJoin(gID, cID string, mute, deaf bool) (voice *Voi
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voice = &VoiceConnection{
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voice = &VoiceConnection{
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GuildID: gID,
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GuildID: gID,
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ChannelID: cID,
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ChannelID: cID,
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deaf: deaf,
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mute: mute,
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session: s,
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session: s,
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connected: make(chan bool),
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connected: make(chan bool),
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sessionRecv: make(chan string),
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sessionRecv: make(chan string),
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