Update some comments.
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1 changed files with 3 additions and 1 deletions
4
state.go
4
state.go
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@ -58,11 +58,12 @@ func (s *State) GuildAdd(guild *Guild) error {
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return ErrNilState
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}
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// Otherwise, update the channels to point to the right guild
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// Update the channels to point to the right guild
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for _, c := range guild.Channels {
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c.GuildID = guild.ID
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}
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// If the guild exists, replace it.
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if g, err := s.Guild(guild.ID); err == nil {
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s.Lock()
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defer s.Unlock()
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@ -215,6 +216,7 @@ func (s *State) ChannelAdd(channel *Channel) error {
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return ErrNilState
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}
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// If the channel exists, replace it.
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if c, err := s.Channel(channel.ID); err == nil {
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s.Lock()
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defer s.Unlock()
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