diff --git a/structs.go b/structs.go index 3c836e1..b159478 100644 --- a/structs.go +++ b/structs.go @@ -38,10 +38,6 @@ type Session struct { // Should the session request compressed websocket data. Compress bool - // Sharding - ShardID int - NumShards int - // Should state tracking be enabled. // State tracking is the best way for getting the the users // active guilds and the members of the guilds. diff --git a/wsapi.go b/wsapi.go index bab969e..bf060ba 100644 --- a/wsapi.go +++ b/wsapi.go @@ -40,7 +40,6 @@ type handshakeData struct { Properties handshakeProperties `json:"properties"` LargeThreshold int `json:"large_threshold"` Compress bool `json:"compress"` - Shard [2]int `json:"shard"` } type handshakeOp struct { @@ -80,20 +79,7 @@ func (s *Session) Open() (err error) { return } - handshake := handshakeData{ - Version: 4, - Token: s.Token, - Properties: handshakeProperties{runtime.GOOS, "Discordgo v" + VERSION, "", "", ""}, - LargeThreshold: 250, - Compress: s.Compress, - } - - // If we've set NumShards, add the shard information to the handshake - if s.NumShards > 0 { - handshake.Shard = [2]int{s.ShardID, s.NumShards} - } - - err = s.wsConn.WriteJSON(handshakeOp{2, handshake}) + err = s.wsConn.WriteJSON(handshakeOp{2, handshakeData{3, s.Token, handshakeProperties{runtime.GOOS, "Discordgo v" + VERSION, "", "", ""}, 250, s.Compress}}) if err != nil { return }