Updated RequestGuildMembers method and GuildMembersChunk event struct (#1156)
* Updated RequestGuildMembers method and GuildMembersChunk event struct * Added nonce support to RequestGuildMembersBatch and code refactoring * Minor change to RequestGuildMembersBatchList * Removed usage of []json.Number in RequestGuildMembersBatchList * Minor update to GuildMembersChunk struct and comments
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2 changed files with 50 additions and 15 deletions
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@ -191,7 +191,9 @@ type GuildMembersChunk struct {
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Members []*Member `json:"members"`
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ChunkIndex int `json:"chunk_index"`
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ChunkCount int `json:"chunk_count"`
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NotFound []string `json:"not_found,omitempty"`
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Presences []*Presence `json:"presences,omitempty"`
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Nonce string `json:"nonce,omitempty"`
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}
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// GuildIntegrationsUpdate is the data for a GuildIntegrationsUpdate event.
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63
wsapi.go
63
wsapi.go
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@ -409,10 +409,13 @@ func (s *Session) UpdateStatusComplex(usd UpdateStatusData) (err error) {
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}
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type requestGuildMembersData struct {
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GuildIDs []string `json:"guild_id"`
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Query string `json:"query"`
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Limit int `json:"limit"`
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Presences bool `json:"presences"`
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// TODO: Deprecated. Use string instead of []string
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GuildIDs []string `json:"guild_id"`
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Query *string `json:"query,omitempty"`
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UserIDs *[]string `json:"user_ids,omitempty"`
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Limit int `json:"limit"`
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Nonce string `json:"nonce,omitempty"`
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Presences bool `json:"presences"`
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}
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type requestGuildMembersOp struct {
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@ -425,16 +428,21 @@ type requestGuildMembersOp struct {
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// guildID : Single Guild ID to request members of
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// query : String that username starts with, leave empty to return all members
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// limit : Max number of items to return, or 0 to request all members matched
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// nonce : Nonce to identify the Guild Members Chunk response
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// presences : Whether to request presences of guild members
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func (s *Session) RequestGuildMembers(guildID string, query string, limit int, presences bool) (err error) {
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data := requestGuildMembersData{
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GuildIDs: []string{guildID},
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Query: query,
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Limit: limit,
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Presences: presences,
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}
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err = s.requestGuildMembers(data)
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return
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func (s *Session) RequestGuildMembers(guildID, query string, limit int, nonce string, presences bool) error {
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return s.RequestGuildMembersBatch([]string{guildID}, query, limit, nonce, presences)
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}
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// RequestGuildMembersList requests guild members from the gateway
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// The gateway responds with GuildMembersChunk events
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// guildID : Single Guild ID to request members of
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// userIDs : IDs of users to fetch
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// limit : Max number of items to return, or 0 to request all members matched
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// nonce : Nonce to identify the Guild Members Chunk response
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// presences : Whether to request presences of guild members
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func (s *Session) RequestGuildMembersList(guildID string, userIDs []string, limit int, nonce string, presences bool) error {
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return s.RequestGuildMembersBatchList([]string{guildID}, userIDs, limit, nonce, presences)
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}
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// RequestGuildMembersBatch requests guild members from the gateway
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@ -442,12 +450,37 @@ func (s *Session) RequestGuildMembers(guildID string, query string, limit int, p
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// guildID : Slice of guild IDs to request members of
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// query : String that username starts with, leave empty to return all members
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// limit : Max number of items to return, or 0 to request all members matched
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// nonce : Nonce to identify the Guild Members Chunk response
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// presences : Whether to request presences of guild members
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func (s *Session) RequestGuildMembersBatch(guildIDs []string, query string, limit int, presences bool) (err error) {
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//
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// NOTE: this function is deprecated, please use RequestGuildMembers instead
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func (s *Session) RequestGuildMembersBatch(guildIDs []string, query string, limit int, nonce string, presences bool) (err error) {
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data := requestGuildMembersData{
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GuildIDs: guildIDs,
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Query: query,
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Query: &query,
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Limit: limit,
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Nonce: nonce,
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Presences: presences,
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}
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err = s.requestGuildMembers(data)
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return
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}
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// RequestGuildMembersBatchList requests guild members from the gateway
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// The gateway responds with GuildMembersChunk events
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// guildID : Slice of guild IDs to request members of
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// userIDs : IDs of users to fetch
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// limit : Max number of items to return, or 0 to request all members matched
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// nonce : Nonce to identify the Guild Members Chunk response
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// presences : Whether to request presences of guild members
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//
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// NOTE: this function is deprecated, please use RequestGuildMembersList instead
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func (s *Session) RequestGuildMembersBatchList(guildIDs []string, userIDs []string, limit int, nonce string, presences bool) (err error) {
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data := requestGuildMembersData{
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GuildIDs: guildIDs,
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UserIDs: &userIDs,
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Limit: limit,
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Nonce: nonce,
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Presences: presences,
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}
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err = s.requestGuildMembers(data)
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