Modify GuildEdit bounds check
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1 changed files with 2 additions and 2 deletions
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@ -617,10 +617,10 @@ func (s *Session) GuildCreate(name string) (st *Guild, err error) {
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// g : A GuildParams struct with the values Name, Region and VerificationLevel defined.
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func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error) {
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// Bounds checking for VerificationLevel, interval: [0, 3]
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// Bounds checking for VerificationLevel, interval: [0, 4]
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if g.VerificationLevel != nil {
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val := *g.VerificationLevel
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if val < 0 || val > 3 {
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if val < 0 || val > 4 {
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err = ErrVerificationLevelBounds
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return
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}
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