Added SendMessage function to client.go and example of it to demo.go
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2 changed files with 48 additions and 0 deletions
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@ -65,6 +65,10 @@ func main() {
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messages, err := discord.Messages(&session, channels[0].Id, 2, 0, 0)
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fmt.Println(messages)
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// Use SendMessage to send a message to the given channel.
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responce, err := discord.SendMessage(&session, channels[0].Id, "Testing Discordgo")
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fmt.Println(responce)
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// Use the Logout function to Logout from the Discord server.
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discord.Logout(&session)
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return
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44
client.go
44
client.go
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@ -185,6 +185,50 @@ func Messages(session *Session, channelId int, limit int, afterId int, beforeId
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return
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}
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// SendMessage sends a message to the given channel.
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func SendMessage(session *Session, channelId int, message string) (response Message, err error) {
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var urlStr string = fmt.Sprintf("%s/channels/%d/messages", discordApi, channelId)
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req, err := http.NewRequest("POST", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(`{"content":"%s"}`, message))))
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if err != nil {
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return
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}
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req.Header.Set("authorization", session.Token)
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req.Header.Set("Content-Type", "application/json")
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client := &http.Client{Timeout: (20 * time.Second)}
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resp, err := client.Do(req)
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if err != nil {
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return
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}
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body, err := ioutil.ReadAll(resp.Body)
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if err != nil {
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return
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}
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resp.Body.Close()
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if resp.StatusCode != 200 {
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err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(body)))
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return
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}
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if session.Debug {
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var prettyJSON bytes.Buffer
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error := json.Indent(&prettyJSON, body, "", "\t")
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if error != nil {
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fmt.Print("JSON parse error: ", error)
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return
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}
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fmt.Println(urlStr+" Response:\n", string(prettyJSON.Bytes()))
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}
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err = json.Unmarshal(body, &response)
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return
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}
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// Close ends a session and logs out from the Discord REST API.
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func Logout(session *Session) (err error) {
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req, err := http.NewRequest("POST", fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("auth/logout")), bytes.NewBuffer([]byte(fmt.Sprintf(``))))
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