Added Guild Members Search Function (#1150)
* Added Guild Members Search Function * Updated method name to be consistent with other endpoints * Refactored and moved GuildMembersSearch method for consistency
This commit is contained in:
parent
4ef1d502cd
commit
7e3d187823
2 changed files with 24 additions and 0 deletions
|
@ -72,6 +72,7 @@ var (
|
||||||
EndpointGuildPreview = func(gID string) string { return EndpointGuilds + gID + "/preview" }
|
EndpointGuildPreview = func(gID string) string { return EndpointGuilds + gID + "/preview" }
|
||||||
EndpointGuildChannels = func(gID string) string { return EndpointGuilds + gID + "/channels" }
|
EndpointGuildChannels = func(gID string) string { return EndpointGuilds + gID + "/channels" }
|
||||||
EndpointGuildMembers = func(gID string) string { return EndpointGuilds + gID + "/members" }
|
EndpointGuildMembers = func(gID string) string { return EndpointGuilds + gID + "/members" }
|
||||||
|
EndpointGuildMembersSearch = func(gID string) string { return EndpointGuildMembers(gID) + "/search" }
|
||||||
EndpointGuildMember = func(gID, uID string) string { return EndpointGuilds + gID + "/members/" + uID }
|
EndpointGuildMember = func(gID, uID string) string { return EndpointGuilds + gID + "/members/" + uID }
|
||||||
EndpointGuildMemberRole = func(gID, uID, rID string) string { return EndpointGuilds + gID + "/members/" + uID + "/roles/" + rID }
|
EndpointGuildMemberRole = func(gID, uID, rID string) string { return EndpointGuilds + gID + "/members/" + uID + "/roles/" + rID }
|
||||||
EndpointGuildBans = func(gID string) string { return EndpointGuilds + gID + "/bans" }
|
EndpointGuildBans = func(gID string) string { return EndpointGuilds + gID + "/bans" }
|
||||||
|
|
23
restapi.go
23
restapi.go
|
@ -696,6 +696,29 @@ func (s *Session) GuildMembers(guildID string, after string, limit int) (st []*M
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// GuildMembersSearch returns a list of guild member objects whose username or nickname starts with a provided string
|
||||||
|
// guildID : The ID of a Guild
|
||||||
|
// query : Query string to match username(s) and nickname(s) against
|
||||||
|
// limit : Max number of members to return (default 1, min 1, max 1000)
|
||||||
|
func (s *Session) GuildMembersSearch(guildID, query string, limit int) (st []*Member, err error) {
|
||||||
|
|
||||||
|
uri := EndpointGuildMembersSearch(guildID)
|
||||||
|
|
||||||
|
queryParams := url.Values{}
|
||||||
|
queryParams.Set("query", query)
|
||||||
|
if limit > 1 {
|
||||||
|
queryParams.Set("limit", strconv.Itoa(limit))
|
||||||
|
}
|
||||||
|
|
||||||
|
body, err := s.RequestWithBucketID("GET", uri+"?"+queryParams.Encode(), nil, uri)
|
||||||
|
if err != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
err = unmarshal(body, &st)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
// GuildMember returns a member of a guild.
|
// GuildMember returns a member of a guild.
|
||||||
// guildID : The ID of a Guild.
|
// guildID : The ID of a Guild.
|
||||||
// userID : The ID of a User
|
// userID : The ID of a User
|
||||||
|
|
Loading…
Reference in a new issue