Set GuildID on all Channels in READY.

This commit is contained in:
Chris Rhodes 2016-03-05 20:18:18 -08:00
parent a45e493e1f
commit 7eb0bd2aed

View file

@ -40,6 +40,13 @@ func (s *State) OnReady(r *Ready) error {
defer s.Unlock()
s.Ready = *r
for _, g := range s.Guilds {
for _, c := range g.Channels {
c.GuildID = g.ID
}
}
return nil
}