Merge branch 'develop' of https://github.com/bwmarrin/Discordgo into develop
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commit
7f6d256dda
1 changed files with 32 additions and 8 deletions
40
structs.go
40
structs.go
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@ -252,14 +252,25 @@ type User struct {
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// A Settings stores data for a specific users Discord client settings.
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type Settings struct {
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RenderEmbeds bool `json:"render_embeds"`
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InlineEmbedMedia bool `json:"inline_embed_media"`
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EnableTtsCommand bool `json:"enable_tts_command"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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ShowCurrentGame bool `json:"show_current_game"`
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Locale string `json:"locale"`
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Theme string `json:"theme"`
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MutedChannels []string `json:"muted_channels"`
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RenderEmbeds bool `json:"render_embeds"`
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InlineEmbedMedia bool `json:"inline_embed_media"`
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InlineAttachmentMedia bool `json:"inline_attachment_media"`
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EnableTtsCommand bool `json:"enable_tts_command"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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ShowCurrentGame bool `json:"show_current_game"`
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Locale string `json:"locale"`
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Theme string `json:"theme"`
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RestrictedGuilds []string `json:"restricted_guilds"`
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AllowEmailFriendRequest bool `json:"allow_email_friend_request"`
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ConvertEmoticons bool `json:"convert_emoticons"`
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FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"`
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}
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type FriendSourceFlags struct {
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All bool `json:"all"`
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MutualGuilds bool `json:"mutual_guilds"`
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MutualFriends bool `json:"mutual_friends"`
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}
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// An Event provides a basic initial struct for all websocket event.
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@ -281,6 +292,19 @@ type Ready struct {
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ReadState []*ReadState `json:"read_state"`
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PrivateChannels []*Channel `json:"private_channels"`
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Guilds []*Guild `json:"guilds"`
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// Undocumented fields
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Settings *Settings `json:"user_settings"`
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UserGuildSettings []*UserGuildSettings `json:"user_guild_settings"`
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Relationships []*Relationship `json:"relationships"`
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Presences []*Presence `json:"presences"`
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}
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// A Relationship between the logged in user and Relationship.User
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type Relationship struct {
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User *User `json:"user"`
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Type int `json:"type"` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
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ID string `json:"id"`
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}
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// A RateLimit struct holds information related to a specific rate limit.
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