From 974ed749e11696949b50634f8c54adf0cf2448a1 Mon Sep 17 00:00:00 2001 From: Bruce Marriner Date: Mon, 21 Mar 2016 17:47:22 -0500 Subject: [PATCH] Removed onEvent handler With the recent change to the OnEvent event now always executing insted of only on error we don't want this printing out every single event. A different way to handle unknown events will be added in the wsapi.go code. --- discord.go | 6 ------ 1 file changed, 6 deletions(-) diff --git a/discord.go b/discord.go index c2899a0..1381024 100644 --- a/discord.go +++ b/discord.go @@ -225,7 +225,6 @@ func (s *Session) initialize() { s.handlers = map[interface{}][]reflect.Value{} s.handlersMu.Unlock() - s.AddHandler(s.onEvent) s.AddHandler(s.onReady) s.AddHandler(s.onVoiceServerUpdate) s.AddHandler(s.onVoiceStateUpdate) @@ -236,8 +235,3 @@ func (s *Session) initialize() { func (s *Session) onEvent(se *Session, e *Event) { printEvent(e) } - -// onReady handles the ready event. -func (s *Session) onReady(se *Session, r *Ready) { - go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval) -}