Optimized some structs to reduce their runtime size.
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edc09778a7
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2 changed files with 26 additions and 26 deletions
18
message.go
18
message.go
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@ -17,16 +17,16 @@ import (
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// A Message stores all data related to a specific Discord message.
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// A Message stores all data related to a specific Discord message.
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type Message struct {
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type Message struct {
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ID string `json:"id"`
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ID string `json:"id"`
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Author *User `json:"author"`
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Content string `json:"content"`
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Attachments []*Attachment `json:"attachments"`
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Tts bool `json:"tts"`
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Embeds []*Embed `json:"embeds"`
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Timestamp string `json:"timestamp"`
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MentionEveryone bool `json:"mention_everyone"`
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EditedTimestamp string `json:"edited_timestamp"`
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Mentions []*User `json:"mentions"`
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ChannelID string `json:"channel_id"`
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ChannelID string `json:"channel_id"`
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Content string `json:"content"`
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Timestamp string `json:"timestamp"`
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EditedTimestamp string `json:"edited_timestamp"`
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Tts bool `json:"tts"`
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MentionEveryone bool `json:"mention_everyone"`
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Author *User `json:"author"`
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Attachments []*Attachment `json:"attachments"`
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Embeds []*Embed `json:"embeds"`
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Mentions []*User `json:"mentions"`
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}
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}
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// An Attachment stores data for message attachments.
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// An Attachment stores data for message attachments.
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34
structs.go
34
structs.go
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@ -115,17 +115,17 @@ type ICEServer struct {
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// A Invite stores all data related to a specific Discord Guild or Channel invite.
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// A Invite stores all data related to a specific Discord Guild or Channel invite.
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type Invite struct {
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type Invite struct {
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MaxAge int `json:"max_age"`
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Code string `json:"code"`
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Guild *Guild `json:"guild"`
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Guild *Guild `json:"guild"`
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Revoked bool `json:"revoked"`
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Channel *Channel `json:"channel"`
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Inviter *User `json:"inviter"`
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Code string `json:"code"`
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CreatedAt string `json:"created_at"` // TODO make timestamp
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CreatedAt string `json:"created_at"` // TODO make timestamp
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Temporary bool `json:"temporary"`
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MaxAge int `json:"max_age"`
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Uses int `json:"uses"`
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Uses int `json:"uses"`
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MaxUses int `json:"max_uses"`
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MaxUses int `json:"max_uses"`
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Inviter *User `json:"inviter"`
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XkcdPass bool `json:"xkcdpass"`
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XkcdPass bool `json:"xkcdpass"`
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Channel *Channel `json:"channel"`
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Revoked bool `json:"revoked"`
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Temporary bool `json:"temporary"`
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}
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}
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// A Channel holds all data related to an individual Discord channel.
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// A Channel holds all data related to an individual Discord channel.
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@ -153,11 +153,11 @@ type PermissionOverwrite struct {
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// Emoji struct holds data related to Emoji's
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// Emoji struct holds data related to Emoji's
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type Emoji struct {
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type Emoji struct {
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Roles []string `json:"roles"`
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RequireColons bool `json:"require_colons"`
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Name string `json:"name"`
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Managed bool `json:"managed"`
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ID string `json:"id"`
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ID string `json:"id"`
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Name string `json:"name"`
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Roles []string `json:"roles"`
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Managed bool `json:"managed"`
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RequireColons bool `json:"require_colons"`
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}
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}
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// A Guild holds all data related to a specific Discord Guild. Guilds are also
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// A Guild holds all data related to a specific Discord Guild. Guilds are also
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@ -167,14 +167,14 @@ type Guild struct {
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Name string `json:"name"`
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Name string `json:"name"`
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Icon string `json:"icon"`
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Icon string `json:"icon"`
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Region string `json:"region"`
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Region string `json:"region"`
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AfkTimeout int `json:"afk_timeout"`
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AfkChannelID string `json:"afk_channel_id"`
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AfkChannelID string `json:"afk_channel_id"`
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EmbedChannelID string `json:"embed_channel_id"`
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EmbedChannelID string `json:"embed_channel_id"`
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EmbedEnabled bool `json:"embed_enabled"`
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OwnerID string `json:"owner_id"`
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OwnerID string `json:"owner_id"`
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Large bool `json:"large"` // ??
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JoinedAt string `json:"joined_at"` // make this a timestamp
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JoinedAt string `json:"joined_at"` // make this a timestamp
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Splash string `json:"splash"`
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Splash string `json:"splash"`
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AfkTimeout int `json:"afk_timeout"`
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EmbedEnabled bool `json:"embed_enabled"`
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Large bool `json:"large"` // ??
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Roles []*Role `json:"roles"`
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Roles []*Role `json:"roles"`
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Emojis []*Emoji `json:"emojis"`
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Emojis []*Emoji `json:"emojis"`
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Members []*Member `json:"members"`
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Members []*Member `json:"members"`
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@ -188,8 +188,8 @@ type Role struct {
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ID string `json:"id"`
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ID string `json:"id"`
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Name string `json:"name"`
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Name string `json:"name"`
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Managed bool `json:"managed"`
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Managed bool `json:"managed"`
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Color int `json:"color"`
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Hoist bool `json:"hoist"`
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Hoist bool `json:"hoist"`
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Color int `json:"color"`
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Position int `json:"position"`
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Position int `json:"position"`
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Permissions int `json:"permissions"`
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Permissions int `json:"permissions"`
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}
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}
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@ -197,13 +197,13 @@ type Role struct {
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// A VoiceState stores the voice states of Guilds
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// A VoiceState stores the voice states of Guilds
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type VoiceState struct {
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type VoiceState struct {
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UserID string `json:"user_id"`
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UserID string `json:"user_id"`
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Suppress bool `json:"suppress"`
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SessionID string `json:"session_id"`
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SessionID string `json:"session_id"`
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ChannelID string `json:"channel_id"`
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Suppress bool `json:"suppress"`
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SelfMute bool `json:"self_mute"`
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SelfMute bool `json:"self_mute"`
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SelfDeaf bool `json:"self_deaf"`
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SelfDeaf bool `json:"self_deaf"`
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Mute bool `json:"mute"`
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Mute bool `json:"mute"`
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Deaf bool `json:"deaf"`
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Deaf bool `json:"deaf"`
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ChannelID string `json:"channel_id"`
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}
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}
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// A Presence stores the online, offline, or idle and game status of Guild members.
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// A Presence stores the online, offline, or idle and game status of Guild members.
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@ -254,8 +254,8 @@ type Settings struct {
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InlineEmbedMedia bool `json:"inline_embed_media"`
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InlineEmbedMedia bool `json:"inline_embed_media"`
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EnableTtsCommand bool `json:"enable_tts_command"`
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EnableTtsCommand bool `json:"enable_tts_command"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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Locale string `json:"locale"`
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ShowCurrentGame bool `json:"show_current_game"`
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ShowCurrentGame bool `json:"show_current_game"`
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Locale string `json:"locale"`
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Theme string `json:"theme"`
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Theme string `json:"theme"`
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MutedChannels []string `json:"muted_channels"`
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MutedChannels []string `json:"muted_channels"`
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}
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}
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