From a40bf8952c3e3c5fd33d8c9275819ab1006d7a61 Mon Sep 17 00:00:00 2001 From: Bruce Marriner Date: Mon, 21 Mar 2016 17:54:04 -0500 Subject: [PATCH] Removed onEvent handler With the recent change to the OnEvent event now always executing insted of only on error we don't want this printing out every single event. A different way to handle unknown events will be added in the wsapi.go code. --- discord.go | 6 ------ 1 file changed, 6 deletions(-) diff --git a/discord.go b/discord.go index c2899a0..a61b0cd 100644 --- a/discord.go +++ b/discord.go @@ -225,18 +225,12 @@ func (s *Session) initialize() { s.handlers = map[interface{}][]reflect.Value{} s.handlersMu.Unlock() - s.AddHandler(s.onEvent) s.AddHandler(s.onReady) s.AddHandler(s.onVoiceServerUpdate) s.AddHandler(s.onVoiceStateUpdate) s.AddHandler(s.State.onInterface) } -// onEvent handles events that are unhandled or errored while unmarshalling -func (s *Session) onEvent(se *Session, e *Event) { - printEvent(e) -} - // onReady handles the ready event. func (s *Session) onReady(se *Session, r *Ready) { go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)