If there's an err, return it :)
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1 changed files with 4 additions and 0 deletions
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@ -959,6 +959,7 @@ func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist b
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// Prevent sending a color int that is too big.
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if color > 0xFFFFFF {
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err = fmt.Errorf("color value cannot be larger than 0xFFFFFF")
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return nil, err
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}
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data := struct {
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@ -1022,6 +1023,9 @@ func (s *Session) GuildPruneCount(guildID string, days uint32) (count uint32, er
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uri := EndpointGuildPrune(guildID) + fmt.Sprintf("?days=%d", days)
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body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildPrune(guildID))
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if err != nil {
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return
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}
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err = unmarshal(body, &p)
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if err != nil {
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