fix inconsistent tts casing
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1d90c5da95
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3 changed files with 4 additions and 4 deletions
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@ -63,7 +63,7 @@ type Message struct {
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MentionRoles []string `json:"mention_roles"`
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// Whether the message is text-to-speech.
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Tts bool `json:"tts"`
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TTS bool `json:"tts"`
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// Whether the message mentions everyone.
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MentionEveryone bool `json:"mention_everyone"`
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@ -106,7 +106,7 @@ type File struct {
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type MessageSend struct {
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Content string `json:"content,omitempty"`
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Embed *MessageEmbed `json:"embed,omitempty"`
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Tts bool `json:"tts"`
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TTS bool `json:"tts"`
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Files []*File `json:"-"`
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// TODO: Remove this when compatibility is not required.
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@ -1588,7 +1588,7 @@ func (s *Session) ChannelMessageSendComplex(channelID string, data *MessageSend)
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func (s *Session) ChannelMessageSendTTS(channelID string, content string) (*Message, error) {
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return s.ChannelMessageSendComplex(channelID, &MessageSend{
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Content: content,
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Tts: true,
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TTS: true,
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})
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}
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@ -682,7 +682,7 @@ type Settings struct {
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RenderEmbeds bool `json:"render_embeds"`
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InlineEmbedMedia bool `json:"inline_embed_media"`
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InlineAttachmentMedia bool `json:"inline_attachment_media"`
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EnableTtsCommand bool `json:"enable_tts_command"`
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EnableTTSCommand bool `json:"enable_tts_command"`
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MessageDisplayCompact bool `json:"message_display_compact"`
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ShowCurrentGame bool `json:"show_current_game"`
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ConvertEmoticons bool `json:"convert_emoticons"`
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