Used a map for something! Added notes.. nothing big.
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ed73bdb004
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1 changed files with 7 additions and 4 deletions
11
client.go
11
client.go
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@ -21,6 +21,9 @@ import (
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// Request makes a REST API GET Request with Discord.
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// TODO make this handle GET, POST, DELETE, etc
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// TODO also since everything comes back as JSON let this
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// func unmarshal into a referenced object here
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// then it can reduce code more and handle errors better
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func Request(session *Session, urlStr string) (body []byte, err error) {
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req, err := http.NewRequest("GET", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(``))))
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@ -92,9 +95,10 @@ func Login(session *Session, email string, password string) (token string, err e
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fmt.Println("requestToken Response:\n", string(prettyJSON.Bytes()))
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}
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temp := &Session{} // TODO Must be a better way
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var temp map[string]interface{}
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err = json.Unmarshal(body, &temp)
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token = temp.Token
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token = temp["token"].(string)
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return
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}
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@ -150,7 +154,7 @@ func Channels(session *Session, serverId int) (channels []Channel, err error) {
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// Messages returns an array of Message structures for messaages within a given
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// channel. limit, beforeId, and afterId can be used to control what messages
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// are returned.
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func Messages(session *Session, channelId int, limit int, afterId int, beforeId int) (messages []Message, err error) {
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func Messages(session *Session, channelId int, limit int, beforeId int, afterId int) (messages []Message, err error) {
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var urlStr string
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@ -178,7 +182,6 @@ func Messages(session *Session, channelId int, limit int, afterId int, beforeId
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urlStr = fmt.Sprintf("%s/channels/%d/messages", discordApi, channelId)
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}
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fmt.Println(urlStr)
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body, err := Request(session, urlStr)
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err = json.Unmarshal(body, &messages)
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