UserAvatar to accept user object. (#337)

* UserAvatar to accept user object.

One of the most important thing with this library is that it does 1 request per function. You have 100% control over how many web requests get made.
UserAvatar breaks that.

UserAvatar now accepts a user, which not only makes you know how many web requests gets made, but might also save on web requests if you have an existing user object.

* Removed dots. Please work, travis :<

* Ohhh... A friend spotted the error!

* `go fmt` and fixed comment... PLS TRAVIS
This commit is contained in:
LEGOlord208 2017-03-13 18:10:58 +01:00 committed by Chris Rhodes
parent b7f00b390a
commit d4f874c0f4

View file

@ -262,15 +262,21 @@ func (s *Session) User(userID string) (st *User, err error) {
return
}
// UserAvatar returns an image.Image of a users Avatar.
// UserAvatar is deprecated. Please use UserAvatarDecode
// userID : A user ID or "@me" which is a shortcut of current user ID
func (s *Session) UserAvatar(userID string) (img image.Image, err error) {
u, err := s.User(userID)
if err != nil {
return
}
img, err = s.UserAvatarDecode(u)
return
}
body, err := s.RequestWithBucketID("GET", EndpointUserAvatar(userID, u.Avatar), nil, EndpointUserAvatar("", ""))
// UserAvatarDecode returns an image.Image of a user's Avatar
// user : The user which avatar should be retrieved
func (s *Session) UserAvatarDecode(u *User) (img image.Image, err error) {
body, err := s.RequestWithBucketID("GET", EndpointUserAvatar(u.ID, u.Avatar), nil, EndpointUserAvatar("", ""))
if err != nil {
return
}