feat(*)!: dropped undocumented endpoints
This commit is contained in:
parent
5bf32ec183
commit
d5c82ad374
3 changed files with 10 additions and 332 deletions
34
endpoints.go
34
endpoints.go
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@ -41,26 +41,10 @@ var (
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EndpointCDNChannelIcons = EndpointCDN + "channel-icons/"
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EndpointCDNBanners = EndpointCDN + "banners/"
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EndpointAuth = EndpointAPI + "auth/"
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EndpointLogin = EndpointAuth + "login"
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EndpointLogout = EndpointAuth + "logout"
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EndpointVerify = EndpointAuth + "verify"
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EndpointVerifyResend = EndpointAuth + "verify/resend"
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EndpointForgotPassword = EndpointAuth + "forgot"
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EndpointResetPassword = EndpointAuth + "reset"
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EndpointRegister = EndpointAuth + "register"
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EndpointVoice = EndpointAPI + "/voice/"
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EndpointVoiceRegions = EndpointVoice + "regions"
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EndpointVoiceIce = EndpointVoice + "ice"
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EndpointTutorial = EndpointAPI + "tutorial/"
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EndpointTutorialIndicators = EndpointTutorial + "indicators"
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EndpointTrack = EndpointAPI + "track"
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EndpointSso = EndpointAPI + "sso"
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EndpointReport = EndpointAPI + "report"
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EndpointIntegrations = EndpointAPI + "integrations"
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// TODO: EndpointUserGuildMember
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EndpointUser = func(uID string) string { return EndpointUsers + uID }
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EndpointUserAvatar = func(uID, aID string) string { return EndpointCDNAvatars + uID + "/" + aID + ".png" }
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@ -69,14 +53,10 @@ var (
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uDiscriminatorInt, _ := strconv.Atoi(uDiscriminator)
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return EndpointCDN + "embed/avatars/" + strconv.Itoa(uDiscriminatorInt%5) + ".png"
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}
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EndpointUserSettings = func(uID string) string { return EndpointUsers + uID + "/settings" }
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EndpointUserGuilds = func(uID string) string { return EndpointUsers + uID + "/guilds" }
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EndpointUserGuild = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID }
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EndpointUserGuildSettings = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID + "/settings" }
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EndpointUserChannels = func(uID string) string { return EndpointUsers + uID + "/channels" }
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EndpointUserDevices = func(uID string) string { return EndpointUsers + uID + "/devices" }
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EndpointUserConnections = func(uID string) string { return EndpointUsers + uID + "/connections" }
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EndpointUserNotes = func(uID string) string { return EndpointUsers + "@me/notes/" + uID }
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EndpointUserGuilds = func(uID string) string { return EndpointUsers + uID + "/guilds" }
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EndpointUserGuild = func(uID, gID string) string { return EndpointUsers + uID + "/guilds/" + gID }
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EndpointUserChannels = func(uID string) string { return EndpointUsers + uID + "/channels" }
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EndpointUserConnections = func(uID string) string { return EndpointUsers + uID + "/connections" }
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EndpointGuild = func(gID string) string { return EndpointGuilds + gID }
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EndpointGuildPreview = func(gID string) string { return EndpointGuilds + gID + "/preview" }
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@ -171,10 +151,6 @@ var (
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return EndpointWebhookMessage(aID, iToken, mID)
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}
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EndpointRelationships = func() string { return EndpointUsers + "@me" + "/relationships" }
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EndpointRelationship = func(uID string) string { return EndpointRelationships() + "/" + uID }
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EndpointRelationshipsMutual = func(uID string) string { return EndpointUsers + uID + "/relationships" }
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EndpointGuildCreate = EndpointAPI + "guilds"
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EndpointInvite = func(iID string) string { return EndpointAPI + "invites/" + iID }
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250
restapi.go
250
restapi.go
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@ -182,91 +182,6 @@ func unmarshal(data []byte, v interface{}) error {
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return nil
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}
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// ------------------------------------------------------------------------------------------------
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// Functions specific to Discord Sessions
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// ------------------------------------------------------------------------------------------------
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// Login asks the Discord server for an authentication token.
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//
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// NOTE: While email/pass authentication is supported by DiscordGo it is
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// HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token
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// and then use that authentication token for all future connections.
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// Also, doing any form of automation with a user (non Bot) account may result
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// in that account being permanently banned from Discord.
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func (s *Session) Login(email, password string) (err error) {
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data := struct {
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Email string `json:"email"`
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Password string `json:"password"`
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}{email, password}
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response, err := s.RequestWithBucketID("POST", EndpointLogin, data, EndpointLogin)
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if err != nil {
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return
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}
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temp := struct {
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Token string `json:"token"`
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MFA bool `json:"mfa"`
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}{}
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err = unmarshal(response, &temp)
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if err != nil {
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return
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}
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s.Token = temp.Token
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s.MFA = temp.MFA
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return
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}
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// Register sends a Register request to Discord, and returns the authentication token
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// Note that this account is temporary and should be verified for future use.
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// Another option is to save the authentication token external, but this isn't recommended.
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func (s *Session) Register(username string) (token string, err error) {
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data := struct {
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Username string `json:"username"`
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}{username}
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response, err := s.RequestWithBucketID("POST", EndpointRegister, data, EndpointRegister)
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if err != nil {
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return
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}
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temp := struct {
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Token string `json:"token"`
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}{}
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err = unmarshal(response, &temp)
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if err != nil {
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return
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}
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token = temp.Token
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return
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}
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// Logout sends a logout request to Discord.
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// This does not seem to actually invalidate the token. So you can still
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// make API calls even after a Logout. So, it seems almost pointless to
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// even use.
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func (s *Session) Logout() (err error) {
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// _, err = s.Request("POST", LOGOUT, `{"token": "` + s.Token + `"}`)
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if s.Token == "" {
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return
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}
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data := struct {
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Token string `json:"token"`
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}{s.Token}
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_, err = s.RequestWithBucketID("POST", EndpointLogout, data, EndpointLogout)
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return
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}
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// ------------------------------------------------------------------------------------------------
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// Functions specific to Discord Users
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// ------------------------------------------------------------------------------------------------
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@ -307,8 +222,8 @@ func (s *Session) UserAvatarDecode(u *User) (img image.Image, err error) {
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return
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}
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// UserUpdate updates a users settings.
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func (s *Session) UserUpdate(email, password, username, avatar, newPassword string) (st *User, err error) {
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// UserUpdate updates current user settings.
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func (s *Session) UserUpdate(username, avatar string) (st *User, err error) {
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// NOTE: Avatar must be either the hash/id of existing Avatar or
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// data:image/png;base64,BASE64_STRING_OF_NEW_AVATAR_PNG
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@ -316,12 +231,9 @@ func (s *Session) UserUpdate(email, password, username, avatar, newPassword stri
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// If left blank, avatar will be set to null/blank
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data := struct {
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Email string `json:"email,omitempty"`
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Password string `json:"password,omitempty"`
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Username string `json:"username,omitempty"`
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Avatar string `json:"avatar,omitempty"`
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NewPassword string `json:"new_password,omitempty"`
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}{email, password, username, avatar, newPassword}
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Username string `json:"username,omitempty"`
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Avatar string `json:"avatar,omitempty"`
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}{username, avatar}
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body, err := s.RequestWithBucketID("PATCH", EndpointUser("@me"), data, EndpointUsers)
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if err != nil {
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@ -332,39 +244,6 @@ func (s *Session) UserUpdate(email, password, username, avatar, newPassword stri
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return
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}
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// UserSettings returns the settings for a given user
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func (s *Session) UserSettings() (st *Settings, err error) {
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body, err := s.RequestWithBucketID("GET", EndpointUserSettings("@me"), nil, EndpointUserSettings(""))
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if err != nil {
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return
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}
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err = unmarshal(body, &st)
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return
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}
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// UserUpdateStatus update the user status
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// status : The new status (Actual valid status are 'online','idle','dnd','invisible')
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func (s *Session) UserUpdateStatus(status Status) (st *Settings, err error) {
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if status == StatusOffline {
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err = ErrStatusOffline
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return
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}
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data := struct {
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Status Status `json:"status"`
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}{status}
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body, err := s.RequestWithBucketID("PATCH", EndpointUserSettings("@me"), data, EndpointUserSettings(""))
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if err != nil {
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return
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}
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err = unmarshal(body, &st)
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return
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}
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// UserConnections returns the user's connections
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func (s *Session) UserConnections() (conn []*UserConnection, err error) {
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response, err := s.RequestWithBucketID("GET", EndpointUserConnections("@me"), nil, EndpointUserConnections("@me"))
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@ -380,19 +259,6 @@ func (s *Session) UserConnections() (conn []*UserConnection, err error) {
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return
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}
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// UserChannels returns an array of Channel structures for all private
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// channels.
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func (s *Session) UserChannels() (st []*Channel, err error) {
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body, err := s.RequestWithBucketID("GET", EndpointUserChannels("@me"), nil, EndpointUserChannels(""))
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if err != nil {
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return
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}
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err = unmarshal(body, &st)
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return
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}
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// UserChannelCreate creates a new User (Private) Channel with another User
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// recipientID : A user ID for the user to which this channel is opened with.
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func (s *Session) UserChannelCreate(recipientID string) (st *Channel, err error) {
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@ -443,20 +309,6 @@ func (s *Session) UserGuilds(limit int, beforeID, afterID string) (st []*UserGui
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return
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}
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// UserGuildSettingsEdit Edits the users notification settings for a guild
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// guildID : The ID of the guild to edit the settings on
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// settings : The settings to update
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func (s *Session) UserGuildSettingsEdit(guildID string, settings *UserGuildSettingsEdit) (st *UserGuildSettings, err error) {
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body, err := s.RequestWithBucketID("PATCH", EndpointUserGuildSettings("@me", guildID), settings, EndpointUserGuildSettings("", guildID))
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if err != nil {
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return
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}
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err = unmarshal(body, &st)
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return
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}
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// UserChannelPermissions returns the permission of a user in a channel.
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// userID : The ID of the user to calculate permissions for.
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// channelID : The ID of the channel to calculate permission for.
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@ -1958,18 +1810,6 @@ func (s *Session) VoiceRegions() (st []*VoiceRegion, err error) {
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return
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}
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// VoiceICE returns the voice server ICE information
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func (s *Session) VoiceICE() (st *VoiceICE, err error) {
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body, err := s.RequestWithBucketID("GET", EndpointVoiceIce, nil, EndpointVoiceIce)
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if err != nil {
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return
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}
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err = unmarshal(body, &st)
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return
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}
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// ------------------------------------------------------------------------------------------------
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// Functions specific to Discord Websockets
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// ------------------------------------------------------------------------------------------------
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@ -2348,86 +2188,6 @@ func (s *Session) MessageReactions(channelID, messageID, emojiID string, limit i
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return
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}
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// ------------------------------------------------------------------------------------------------
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// Functions specific to user notes
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// ------------------------------------------------------------------------------------------------
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// UserNoteSet sets the note for a specific user.
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func (s *Session) UserNoteSet(userID string, message string) (err error) {
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data := struct {
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Note string `json:"note"`
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}{message}
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_, err = s.RequestWithBucketID("PUT", EndpointUserNotes(userID), data, EndpointUserNotes(""))
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return
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}
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// ------------------------------------------------------------------------------------------------
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// Functions specific to Discord Relationships (Friends list)
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// ------------------------------------------------------------------------------------------------
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// RelationshipsGet returns an array of all the relationships of the user.
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func (s *Session) RelationshipsGet() (r []*Relationship, err error) {
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body, err := s.RequestWithBucketID("GET", EndpointRelationships(), nil, EndpointRelationships())
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if err != nil {
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return
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}
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err = unmarshal(body, &r)
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return
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}
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// relationshipCreate creates a new relationship. (I.e. send or accept a friend request, block a user.)
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// relationshipType : 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
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func (s *Session) relationshipCreate(userID string, relationshipType int) (err error) {
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data := struct {
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Type int `json:"type"`
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}{relationshipType}
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_, err = s.RequestWithBucketID("PUT", EndpointRelationship(userID), data, EndpointRelationships())
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return
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}
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// RelationshipFriendRequestSend sends a friend request to a user.
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// userID: ID of the user.
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func (s *Session) RelationshipFriendRequestSend(userID string) (err error) {
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err = s.relationshipCreate(userID, 4)
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return
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}
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// RelationshipFriendRequestAccept accepts a friend request from a user.
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// userID: ID of the user.
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func (s *Session) RelationshipFriendRequestAccept(userID string) (err error) {
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err = s.relationshipCreate(userID, 1)
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return
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}
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// RelationshipUserBlock blocks a user.
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// userID: ID of the user.
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func (s *Session) RelationshipUserBlock(userID string) (err error) {
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err = s.relationshipCreate(userID, 2)
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return
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}
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// RelationshipDelete removes the relationship with a user.
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// userID: ID of the user.
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func (s *Session) RelationshipDelete(userID string) (err error) {
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_, err = s.RequestWithBucketID("DELETE", EndpointRelationship(userID), nil, EndpointRelationships())
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return
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}
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// RelationshipsMutualGet returns an array of all the users both @me and the given user is friends with.
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// userID: ID of the user.
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func (s *Session) RelationshipsMutualGet(userID string) (mf []*User, err error) {
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body, err := s.RequestWithBucketID("GET", EndpointRelationshipsMutual(userID), nil, EndpointRelationshipsMutual(userID))
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if err != nil {
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return
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}
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err = unmarshal(body, &mf)
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return
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}
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// ------------------------------------------------------------------------------------------------
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// Functions specific to application (slash) commands
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// ------------------------------------------------------------------------------------------------
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@ -99,17 +99,6 @@ func TestUserChannelCreate(t *testing.T) {
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// TODO make sure the channel was added
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}
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func TestUserChannels(t *testing.T) {
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if dg == nil {
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t.Skip("Cannot TestUserChannels, dg not set.")
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}
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_, err := dg.UserChannels()
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if err != nil {
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t.Errorf(err.Error())
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}
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}
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func TestUserGuilds(t *testing.T) {
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if dg == nil {
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t.Skip("Cannot TestUserGuilds, dg not set.")
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@ -121,41 +110,6 @@ func TestUserGuilds(t *testing.T) {
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}
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}
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func TestUserSettings(t *testing.T) {
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if dg == nil {
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t.Skip("Cannot TestUserSettings, dg not set.")
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}
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_, err := dg.UserSettings()
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if err != nil {
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t.Errorf(err.Error())
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}
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}
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func TestUserUpdateStatus(t *testing.T) {
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if dg == nil {
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t.Skip("Cannot TestUserSettings, dg not set.")
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}
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_, err := dg.UserUpdateStatus(StatusDoNotDisturb)
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if err != nil {
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t.Errorf(err.Error())
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}
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}
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// TestLogout tests the Logout() function. This should not return an error.
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func TestLogout(t *testing.T) {
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if dg == nil {
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t.Skip("Cannot TestLogout, dg not set.")
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}
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err := dg.Logout()
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if err != nil {
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t.Errorf("Logout() returned error: %+v", err)
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}
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}
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func TestGateway(t *testing.T) {
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if dg == nil {
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@ -178,18 +132,6 @@ func TestGatewayBot(t *testing.T) {
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}
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}
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func TestVoiceICE(t *testing.T) {
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if dg == nil {
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t.Skip("Skipping, dg not set.")
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}
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_, err := dg.VoiceICE()
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if err != nil {
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t.Errorf("VoiceICE() returned error: %+v", err)
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}
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}
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func TestVoiceRegions(t *testing.T) {
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if dg == nil {
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