Initial add of new logging system
This adds a LogLevel setting for both Websocket and VoiceConnections that can be configured to set the specific log level desired. This also adds a new logging function that adds additional helpful information when printing out log messages.
This commit is contained in:
parent
de235a04f0
commit
fc7ce3db94
4 changed files with 86 additions and 37 deletions
82
logging.go
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82
logging.go
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// Discordgo - Discord bindings for Go
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// Available at https://github.com/bwmarrin/discordgo
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// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This file contains code related to discordgo package logging
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package discordgo
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"log"
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"runtime"
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"strings"
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)
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const (
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LogError int = iota
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LogWarning
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LogNotice
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LogDebug
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)
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// TODO: Merge util.go code into here
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// dumps debug information to stdout
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func msglog(cfgL, msgL int, format string, a ...interface{}) {
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if msgL > cfgL {
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return
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}
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pc, file, line, _ := runtime.Caller(1)
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files := strings.Split(file, "/")
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file = files[len(files)-1]
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name := runtime.FuncForPC(pc).Name()
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fns := strings.Split(name, ".")
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name = fns[len(fns)-1]
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msg := fmt.Sprintf(format, a...)
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log.Printf("%s:%d:%s %s\n", file, line, name, msg)
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}
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func (s *Session) log(msgL int, format string, a ...interface{}) {
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if s.Debug { // Deprecated
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s.LogLevel = LogDebug
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}
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msglog(s.LogLevel, msgL, format, a...)
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}
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func (v *VoiceConnection) log(msgL int, format string, a ...interface{}) {
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if v.Debug { // Deprecated
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v.LogLevel = LogDebug
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}
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msglog(v.LogLevel, msgL, format, a...)
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}
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// printEvent prints out a WSAPI event.
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func printEvent(e *Event) {
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log.Println(fmt.Sprintf("Event. Type: %s, State: %d Operation: %d Direction: %d", e.Type, e.State, e.Operation, e.Direction))
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printJSON(e.RawData)
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}
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// printJSON is a helper function to display JSON data in a easy to read format.
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func printJSON(body []byte) {
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var prettyJSON bytes.Buffer
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error := json.Indent(&prettyJSON, body, "", "\t")
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if error != nil {
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log.Print("JSON parse error: ", error)
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}
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log.Println(string(prettyJSON.Bytes()))
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}
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@ -30,7 +30,8 @@ type Session struct {
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Token string
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// Debug for printing JSON request/responses
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Debug bool
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Debug bool // Deprecated, will be removed.
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LogLevel int
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// Should the session reconnect the websocket on errors.
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ShouldReconnectOnError bool
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35
util.go
35
util.go
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@ -1,35 +0,0 @@
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// Discordgo - Discord bindings for Go
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// Available at https://github.com/bwmarrin/discordgo
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// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This file contains utility functions for the discordgo package. These
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// functions are not exported and are likely to change substantially in
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// the future to match specific needs of the discordgo package itself.
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package discordgo
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"log"
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)
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// printEvent prints out a WSAPI event.
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func printEvent(e *Event) {
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log.Println(fmt.Sprintf("Event. Type: %s, State: %d Operation: %d Direction: %d", e.Type, e.State, e.Operation, e.Direction))
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printJSON(e.RawData)
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}
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// printJSON is a helper function to display JSON data in a easy to read format.
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func printJSON(body []byte) {
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var prettyJSON bytes.Buffer
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error := json.Indent(&prettyJSON, body, "", "\t")
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if error != nil {
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log.Print("JSON parse error: ", error)
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}
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log.Println(string(prettyJSON.Bytes()))
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}
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3
voice.go
3
voice.go
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@ -32,7 +32,8 @@ import (
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type VoiceConnection struct {
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sync.RWMutex
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Debug bool // If true, print extra logging
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Debug bool // If true, print extra logging -- DEPRECATED
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LogLevel int
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Ready bool // If true, voice is ready to send/receive audio
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UserID string
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GuildID string
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