discordmuffin/discord.go
2016-01-11 13:23:11 -06:00

139 lines
3.2 KiB
Go

// Discordgo - Discord bindings for Go
// Available at https://github.com/bwmarrin/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains high level helper functions and easy entry points for the
// entire discordgo package. These functions are beling developed and are very
// experimental at this point. They will most likley change so please use the
// low level functions if that's a problem.
// package discordgo provides Discord binding for Go
package discordgo
import "fmt"
// Discordgo Version, follows Symantic Versioning. (http://semver.org/)
const VERSION = "0.9.0-alpha"
// New creates a new Discord session and will automate some startup
// tasks if given enough information to do so. Currently you can pass zero
// arguments and it will return an empty Discord session. If you pass a token
// or username and password (in that order), then it will attempt to login to
// Discord and open a websocket connection.
func New(args ...interface{}) (s *Session, err error) {
// Create an empty Session interface.
s = &Session{
State: NewState(),
StateEnabled: true,
}
// If no arguments are passed return the empty Session interface.
// Later I will add default values, if appropriate.
if args == nil {
return
}
// Variables used below when parsing func arguments
var auth, pass string
// Parse passed arguments
for _, arg := range args {
switch v := arg.(type) {
case []string:
if len(v) > 2 {
err = fmt.Errorf("Too many string parameters provided.")
return
}
// First string is either token or username
if len(v) > 0 {
auth = v[0]
}
// If second string exists, it must be a password.
if len(v) > 1 {
pass = v[1]
}
case string:
// First string must be either auth token or username.
// Second string must be a password.
// Only 2 input strings are supported.
if auth == "" {
auth = v
} else if pass == "" {
pass = v
} else {
err = fmt.Errorf("Too many string parameters provided.")
return
}
// case Config:
// TODO: Parse configuration
default:
err = fmt.Errorf("Unsupported parameter type provided.")
return
}
}
// If only one string was provided, assume it is an auth token.
// Otherwise get auth token from Discord
if pass == "" {
s.Token = auth
} else {
s.Token, err = s.Login(auth, pass)
if err != nil || s.Token == "" {
err = fmt.Errorf("Unable to fetch discord authentication token. %v", err)
return
}
}
// TODO: Add code here to fetch authenticated user info like settings,
// avatar, User ID, etc. If fails, return error.
// Open websocket connection
err = s.Open()
if err != nil {
fmt.Println(err)
return
}
// Do websocket handshake.
err = s.Handshake()
if err != nil {
fmt.Println(err)
return
}
// Listen for events.
go s.Listen()
return
}
// Close closes a Discord session
// TODO: Add support for Voice WS/UDP connections
func (s *Session) Close() {
s.DataReady = false
if s.listenChan != nil {
close(s.listenChan)
}
if s.heartbeatChan != nil {
close(s.heartbeatChan)
}
if s.wsConn != nil {
s.wsConn.Close()
}
}