discordmuffin/discord_test.go

176 lines
4.4 KiB
Go

package discordgo
import (
"os"
"runtime"
"testing"
"time"
)
//////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////// VARS NEEDED FOR TESTING
var (
dg *Session // Stores global discordgo session
envToken string = os.Getenv("DG_TOKEN") // Token to use when authenticating
envEmail string = os.Getenv("DG_EMAIL") // Email to use when authenticating
envPassword string = os.Getenv("DG_PASSWORD") // Password to use when authenticating
envGuild string = os.Getenv("DG_GUILD") // Guild ID to use for tests
envChannel string = os.Getenv("DG_CHANNEL") // Channel ID to use for tests
envUser string = os.Getenv("DG_USER") // User ID to use for tests
envAdmin string = os.Getenv("DG_ADMIN") // User ID of admin user to use for tests
)
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////// HELPER FUNCTIONS USED FOR TESTING
// This waits x time for the check bool to be the want bool
func waitBoolEqual(timeout time.Duration, check *bool, want bool) bool {
start := time.Now()
for {
if *check == want {
return true
}
if time.Since(start) > timeout {
return false
}
runtime.Gosched()
}
}
// Checks if we're connected to Discord
func isConnected() bool {
if dg == nil {
return false
}
if dg.Token == "" {
return false
}
// Need a way to see if the ws connection is nil
if !waitBoolEqual(10*time.Second, &dg.DataReady, true) {
return false
}
return true
}
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////// START OF TESTS
// TestNew tests the New() function without any arguments. This should return
// a valid Session{} struct and no errors.
func TestNew(t *testing.T) {
_, err := New()
if err != nil {
t.Errorf("New() returned error: %+v", err)
}
}
// TestInvalidToken tests the New() function with an invalid token
func TestInvalidToken(t *testing.T) {
_, err := New("asjkldhflkjasdh")
if err == nil {
t.Errorf("New(InvalidToken) returned nil error.")
}
}
// TestInvalidUserPass tests the New() function with an invalid Email and Pass
func TestInvalidEmailPass(t *testing.T) {
_, err := New("invalidemail", "invalidpassword")
if err == nil {
t.Errorf("New(InvalidEmail, InvalidPass) returned nil error.")
}
}
// TestInvalidPass tests the New() function with an invalid Password
func TestInvalidPass(t *testing.T) {
if envEmail == "" {
t.Skip("Skipping New(username,InvalidPass), DG_USERNAME not set")
return
}
_, err := New(envEmail, "invalidpassword")
if err == nil {
t.Errorf("New(Email, InvalidPass) returned nil error.")
}
}
// TestNewUserPass tests the New() function with a username and password.
// This should return a valid Session{}, a valid Session.Token, and open
// a websocket connection to Discord.
func TestNewUserPass(t *testing.T) {
if envEmail == "" || envPassword == "" {
t.Skip("Skipping New(username,password), DG_USERNAME or DG_PASSWORD not set")
return
}
d, err := New(envEmail, envPassword)
if err != nil {
t.Fatalf("New(user,pass) returned error: %+v", err)
}
if d == nil {
t.Fatal("New(user,pass), d is nil, should be Session{}")
}
if d.Token == "" {
t.Fatal("New(user,pass), d.Token is empty, should be a valid Token.")
}
if !waitBoolEqual(10*time.Second, &d.DataReady, true) {
t.Fatal("New(user,pass), d.DataReady is false after 10 seconds. Should be true.")
}
t.Log("Successfully connected to Discord via New(user,pass).")
dg = d
if envToken == "" {
envToken = dg.Token
}
}
func TestClose(t *testing.T) {
dg.Close()
}
// TestNewToken tests the New() function with a Token. This should return
// the same as the TestNewUserPass function.
func TestNewToken(t *testing.T) {
if envToken == "" {
t.Skip("Skipping New(token), DG_TOKEN not set")
}
d, err := New(envToken)
if err != nil {
t.Fatalf("New(envToken) returned error: %+v", err)
}
if d == nil {
t.Fatal("New(envToken), d is nil, should be Session{}")
}
if d.Token == "" {
t.Fatal("New(envToken), d.Token is empty, should be a valid Token.")
}
if !waitBoolEqual(10*time.Second, &d.DataReady, true) {
t.Fatal("New(envToken), d.DataReady is false after 10 seconds. Should be true.")
}
t.Log("Successfully connected to Discord via New(token).")
dg = d
}