56 lines
1.4 KiB
Go
56 lines
1.4 KiB
Go
// This file provides a basic "quick start" example of using the Discordgo
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// package to connect to Discord using the low level API functions.
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package main
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import (
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"fmt"
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"os"
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"time"
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"github.com/bwmarrin/discordgo"
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)
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func main() {
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var err error
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// Check for Username and Password CLI arguments.
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if len(os.Args) != 3 {
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fmt.Println("You must provide username and password as arguments. See below example.")
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fmt.Println(os.Args[0], " [username] [password]")
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return
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}
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// Create a new Discord Session interface and set a handler for the
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// OnMessageCreate event that happens for every new message on any channel
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dg := discordgo.Session{}
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// Register messageCreate as a callback for the messageCreate events.
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dg.AddHandler(messageCreate)
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// Login to the Discord server and store the authentication token
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err = dg.Login(os.Args[1], os.Args[2])
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if err != nil {
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fmt.Println(err)
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return
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}
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// Open websocket connection
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err = dg.Open()
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if err != nil {
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fmt.Println(err)
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}
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// Simple way to keep program running until any key press.
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var input string
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fmt.Scanln(&input)
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return
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}
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// This function will be called (due to AddHandler above) every time a new
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// message is created on any channel that the autenticated user has access to.
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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// Print message to stdout.
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fmt.Printf("%20s %20s %20s > %s\n", m.ChannelID, time.Now().Format(time.Stamp), m.Author.Username, m.Content)
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}
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