190 lines
4.3 KiB
Go
190 lines
4.3 KiB
Go
package main
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import (
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"encoding/binary"
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"flag"
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"fmt"
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"io"
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"os"
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"strings"
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"time"
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"github.com/bwmarrin/discordgo"
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)
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func init() {
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flag.StringVar(&token, "t", "", "Account Token")
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flag.Parse()
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}
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var token string
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var buffer = make([][]byte, 0)
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func main() {
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if token == "" {
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fmt.Println("No token provided. Please run: airhorn -t <bot token>")
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return
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}
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// Load the sound file.
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err := loadSound()
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if err != nil {
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fmt.Println("Error loading sound: ", err)
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fmt.Println("Please copy $GOPATH/src/github.com/bwmarrin/examples/airhorn/airhorn.dca to this directory.")
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return
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}
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// Create a new Discord session using the provided token.
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dg, err := discordgo.New(token)
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if err != nil {
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fmt.Println("Error creating Discord session: ", err)
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return
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}
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// Register ready as a callback for the ready events.
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dg.AddHandler(ready)
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// Register messageCreate as a callback for the messageCreate events.
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dg.AddHandler(messageCreate)
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// Register guildCreate as a callback for the guildCreate events.
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dg.AddHandler(guildCreate)
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// Open the websocket and begin listening.
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err = dg.Open()
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if err != nil {
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fmt.Println("Error opening Discord session: ", err)
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}
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fmt.Println("Airhorn is now running. Press CTRL-C to exit.")
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// Simple way to keep program running until CTRL-C is pressed.
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<-make(chan struct{})
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return
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}
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func ready(s *discordgo.Session, event *discordgo.Ready) {
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// Set the playing status.
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_ = s.UpdateStatus(0, "!airhorn")
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}
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// This function will be called (due to AddHandler above) every time a new
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// message is created on any channel that the autenticated bot has access to.
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func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
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if strings.HasPrefix(m.Content, "!airhorn") {
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// Find the channel that the message came from.
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c, err := s.State.Channel(m.ChannelID)
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if err != nil {
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// Could not find channel.
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return
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}
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// Find the guild for that channel.
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g, err := s.State.Guild(c.GuildID)
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if err != nil {
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// Could not find guild.
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return
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}
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// Look for the message sender in that guilds current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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err = playSound(s, g.ID, vs.ChannelID)
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if err != nil {
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fmt.Println("Error playing sound:", err)
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}
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return
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}
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}
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}
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}
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// This function will be called (due to AddHandler above) every time a new
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// guild is joined.
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func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
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if event.Guild.Unavailable != nil {
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return
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}
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for _, channel := range event.Guild.Channels {
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if channel.ID == event.Guild.ID {
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_, _ = s.ChannelMessageSend(channel.ID, "Airhorn is ready! Type !airhorn while in a voice channel to play a sound.")
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return
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}
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}
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}
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// loadSound attempts to load an encoded sound file from disk.
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func loadSound() error {
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file, err := os.Open("airhorn.dca")
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if err != nil {
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fmt.Println("Error opening dca file :", err)
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return err
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}
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var opuslen int16
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for {
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// Read opus frame length from dca file.
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err = binary.Read(file, binary.LittleEndian, &opuslen)
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// If this is the end of the file, just return.
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if err == io.EOF || err == io.ErrUnexpectedEOF {
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file.Close()
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if err != nil {
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return err
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}
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return nil
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}
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if err != nil {
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fmt.Println("Error reading from dca file :", err)
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return err
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}
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// Read encoded pcm from dca file.
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InBuf := make([]byte, opuslen)
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err = binary.Read(file, binary.LittleEndian, &InBuf)
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// Should not be any end of file errors
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if err != nil {
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fmt.Println("Error reading from dca file :", err)
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return err
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}
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// Append encoded pcm data to the buffer.
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buffer = append(buffer, InBuf)
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}
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}
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// playSound plays the current buffer to the provided channel.
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func playSound(s *discordgo.Session, guildID, channelID string) (err error) {
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// Join the provided voice channel.
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vc, err := s.ChannelVoiceJoin(guildID, channelID, false, true)
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if err != nil {
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return err
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}
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// Sleep for a specified amount of time before playing the sound
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time.Sleep(250 * time.Millisecond)
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// Start speaking.
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_ = vc.Speaking(true)
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// Send the buffer data.
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for _, buff := range buffer {
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vc.OpusSend <- buff
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}
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// Stop speaking
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_ = vc.Speaking(false)
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// Sleep for a specificed amount of time before ending.
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time.Sleep(250 * time.Millisecond)
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// Disconnect from the provided voice channel.
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_ = vc.Disconnect()
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return nil
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}
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