The gID parameter was passed to State.Role as roleID and roleID was passed as guildID. This commits inverts the arguments order to fix the issue.
601 lines
22 KiB
Go
601 lines
22 KiB
Go
package discordgo
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import (
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"bytes"
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"crypto/ed25519"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"io"
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"io/ioutil"
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"net/http"
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"strconv"
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"time"
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)
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// InteractionDeadline is the time allowed to respond to an interaction.
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const InteractionDeadline = time.Second * 3
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// ApplicationCommandType represents the type of application command.
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type ApplicationCommandType uint8
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// Application command types
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const (
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// ChatApplicationCommand is default command type. They are slash commands (i.e. called directly from the chat).
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ChatApplicationCommand ApplicationCommandType = 1
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// UserApplicationCommand adds command to user context menu.
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UserApplicationCommand ApplicationCommandType = 2
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// MessageApplicationCommand adds command to message context menu.
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MessageApplicationCommand ApplicationCommandType = 3
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)
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// ApplicationCommand represents an application's slash command.
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type ApplicationCommand struct {
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ID string `json:"id,omitempty"`
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ApplicationID string `json:"application_id,omitempty"`
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GuildID string `json:"guild_id,omitempty"`
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Version string `json:"version,omitempty"`
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Type ApplicationCommandType `json:"type,omitempty"`
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Name string `json:"name"`
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NameLocalizations *map[Locale]string `json:"name_localizations,omitempty"`
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// NOTE: DefaultPermission will be soon deprecated. Use DefaultMemberPermissions and DMPermission instead.
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DefaultPermission *bool `json:"default_permission,omitempty"`
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DefaultMemberPermissions *int64 `json:"default_member_permissions,string,omitempty"`
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DMPermission *bool `json:"dm_permission,omitempty"`
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// NOTE: Chat commands only. Otherwise it mustn't be set.
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Description string `json:"description,omitempty"`
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DescriptionLocalizations *map[Locale]string `json:"description_localizations,omitempty"`
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Options []*ApplicationCommandOption `json:"options"`
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}
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// ApplicationCommandOptionType indicates the type of a slash command's option.
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type ApplicationCommandOptionType uint8
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// Application command option types.
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const (
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ApplicationCommandOptionSubCommand ApplicationCommandOptionType = 1
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ApplicationCommandOptionSubCommandGroup ApplicationCommandOptionType = 2
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ApplicationCommandOptionString ApplicationCommandOptionType = 3
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ApplicationCommandOptionInteger ApplicationCommandOptionType = 4
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ApplicationCommandOptionBoolean ApplicationCommandOptionType = 5
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ApplicationCommandOptionUser ApplicationCommandOptionType = 6
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ApplicationCommandOptionChannel ApplicationCommandOptionType = 7
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ApplicationCommandOptionRole ApplicationCommandOptionType = 8
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ApplicationCommandOptionMentionable ApplicationCommandOptionType = 9
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ApplicationCommandOptionNumber ApplicationCommandOptionType = 10
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ApplicationCommandOptionAttachment ApplicationCommandOptionType = 11
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)
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func (t ApplicationCommandOptionType) String() string {
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switch t {
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case ApplicationCommandOptionSubCommand:
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return "SubCommand"
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case ApplicationCommandOptionSubCommandGroup:
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return "SubCommandGroup"
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case ApplicationCommandOptionString:
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return "String"
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case ApplicationCommandOptionInteger:
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return "Integer"
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case ApplicationCommandOptionBoolean:
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return "Boolean"
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case ApplicationCommandOptionUser:
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return "User"
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case ApplicationCommandOptionChannel:
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return "Channel"
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case ApplicationCommandOptionRole:
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return "Role"
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case ApplicationCommandOptionMentionable:
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return "Mentionable"
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case ApplicationCommandOptionNumber:
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return "Number"
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case ApplicationCommandOptionAttachment:
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return "Attachment"
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}
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return fmt.Sprintf("ApplicationCommandOptionType(%d)", t)
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}
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// ApplicationCommandOption represents an option/subcommand/subcommands group.
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type ApplicationCommandOption struct {
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Type ApplicationCommandOptionType `json:"type"`
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Name string `json:"name"`
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NameLocalizations map[Locale]string `json:"name_localizations,omitempty"`
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Description string `json:"description,omitempty"`
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DescriptionLocalizations map[Locale]string `json:"description_localizations,omitempty"`
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// NOTE: This feature was on the API, but at some point developers decided to remove it.
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// So I commented it, until it will be officially on the docs.
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// Default bool `json:"default"`
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ChannelTypes []ChannelType `json:"channel_types"`
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Required bool `json:"required"`
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Options []*ApplicationCommandOption `json:"options"`
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// NOTE: mutually exclusive with Choices.
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Autocomplete bool `json:"autocomplete"`
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Choices []*ApplicationCommandOptionChoice `json:"choices"`
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// Minimal value of number/integer option.
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MinValue *float64 `json:"min_value,omitempty"`
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// Maximum value of number/integer option.
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MaxValue float64 `json:"max_value,omitempty"`
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// Minimum length of string option.
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MinLength *int `json:"min_length,omitempty"`
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// Maximum length of string option.
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MaxLength int `json:"max_length,omitempty"`
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}
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// ApplicationCommandOptionChoice represents a slash command option choice.
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type ApplicationCommandOptionChoice struct {
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Name string `json:"name"`
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NameLocalizations map[Locale]string `json:"name_localizations,omitempty"`
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Value interface{} `json:"value"`
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}
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// ApplicationCommandPermissions represents a single user or role permission for a command.
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type ApplicationCommandPermissions struct {
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ID string `json:"id"`
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Type ApplicationCommandPermissionType `json:"type"`
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Permission bool `json:"permission"`
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}
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// GuildAllChannelsID is a helper function which returns guild_id-1.
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// It is used in ApplicationCommandPermissions to target all the channels within a guild.
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func GuildAllChannelsID(guild string) (id string, err error) {
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var v uint64
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v, err = strconv.ParseUint(guild, 10, 64)
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if err != nil {
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return
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}
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return strconv.FormatUint(v-1, 10), nil
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}
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// ApplicationCommandPermissionsList represents a list of ApplicationCommandPermissions, needed for serializing to JSON.
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type ApplicationCommandPermissionsList struct {
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Permissions []*ApplicationCommandPermissions `json:"permissions"`
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}
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// GuildApplicationCommandPermissions represents all permissions for a single guild command.
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type GuildApplicationCommandPermissions struct {
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ID string `json:"id"`
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ApplicationID string `json:"application_id"`
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GuildID string `json:"guild_id"`
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Permissions []*ApplicationCommandPermissions `json:"permissions"`
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}
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// ApplicationCommandPermissionType indicates whether a permission is user or role based.
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type ApplicationCommandPermissionType uint8
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// Application command permission types.
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const (
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ApplicationCommandPermissionTypeRole ApplicationCommandPermissionType = 1
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ApplicationCommandPermissionTypeUser ApplicationCommandPermissionType = 2
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ApplicationCommandPermissionTypeChannel ApplicationCommandPermissionType = 3
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)
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// InteractionType indicates the type of an interaction event.
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type InteractionType uint8
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// Interaction types
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const (
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InteractionPing InteractionType = 1
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InteractionApplicationCommand InteractionType = 2
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InteractionMessageComponent InteractionType = 3
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InteractionApplicationCommandAutocomplete InteractionType = 4
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InteractionModalSubmit InteractionType = 5
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)
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func (t InteractionType) String() string {
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switch t {
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case InteractionPing:
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return "Ping"
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case InteractionApplicationCommand:
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return "ApplicationCommand"
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case InteractionMessageComponent:
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return "MessageComponent"
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case InteractionModalSubmit:
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return "ModalSubmit"
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}
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return fmt.Sprintf("InteractionType(%d)", t)
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}
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// Interaction represents data of an interaction.
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type Interaction struct {
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ID string `json:"id"`
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AppID string `json:"application_id"`
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Type InteractionType `json:"type"`
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Data InteractionData `json:"data"`
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GuildID string `json:"guild_id"`
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ChannelID string `json:"channel_id"`
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// The message on which interaction was used.
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// NOTE: this field is only filled when a button click triggered the interaction. Otherwise it will be nil.
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Message *Message `json:"message"`
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// Bitwise set of permissions the app or bot has within the channel the interaction was sent from
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AppPermissions int64 `json:"app_permissions,string"`
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// The member who invoked this interaction.
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// NOTE: this field is only filled when the slash command was invoked in a guild;
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// if it was invoked in a DM, the `User` field will be filled instead.
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// Make sure to check for `nil` before using this field.
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Member *Member `json:"member"`
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// The user who invoked this interaction.
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// NOTE: this field is only filled when the slash command was invoked in a DM;
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// if it was invoked in a guild, the `Member` field will be filled instead.
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// Make sure to check for `nil` before using this field.
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User *User `json:"user"`
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// The user's discord client locale.
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Locale Locale `json:"locale"`
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// The guild's locale. This defaults to EnglishUS
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// NOTE: this field is only filled when the interaction was invoked in a guild.
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GuildLocale *Locale `json:"guild_locale"`
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Token string `json:"token"`
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Version int `json:"version"`
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}
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type interaction Interaction
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type rawInteraction struct {
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interaction
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Data json.RawMessage `json:"data"`
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}
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// UnmarshalJSON is a method for unmarshalling JSON object to Interaction.
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func (i *Interaction) UnmarshalJSON(raw []byte) error {
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var tmp rawInteraction
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err := json.Unmarshal(raw, &tmp)
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if err != nil {
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return err
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}
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*i = Interaction(tmp.interaction)
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switch tmp.Type {
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case InteractionApplicationCommand, InteractionApplicationCommandAutocomplete:
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v := ApplicationCommandInteractionData{}
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err = json.Unmarshal(tmp.Data, &v)
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if err != nil {
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return err
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}
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i.Data = v
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case InteractionMessageComponent:
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v := MessageComponentInteractionData{}
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err = json.Unmarshal(tmp.Data, &v)
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if err != nil {
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return err
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}
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i.Data = v
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case InteractionModalSubmit:
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v := ModalSubmitInteractionData{}
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err = json.Unmarshal(tmp.Data, &v)
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if err != nil {
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return err
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}
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i.Data = v
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}
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return nil
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}
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// MessageComponentData is helper function to assert the inner InteractionData to MessageComponentInteractionData.
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// Make sure to check that the Type of the interaction is InteractionMessageComponent before calling.
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func (i Interaction) MessageComponentData() (data MessageComponentInteractionData) {
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if i.Type != InteractionMessageComponent {
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panic("MessageComponentData called on interaction of type " + i.Type.String())
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}
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return i.Data.(MessageComponentInteractionData)
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}
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// ApplicationCommandData is helper function to assert the inner InteractionData to ApplicationCommandInteractionData.
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// Make sure to check that the Type of the interaction is InteractionApplicationCommand before calling.
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func (i Interaction) ApplicationCommandData() (data ApplicationCommandInteractionData) {
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if i.Type != InteractionApplicationCommand && i.Type != InteractionApplicationCommandAutocomplete {
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panic("ApplicationCommandData called on interaction of type " + i.Type.String())
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}
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return i.Data.(ApplicationCommandInteractionData)
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}
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// ModalSubmitData is helper function to assert the inner InteractionData to ModalSubmitInteractionData.
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// Make sure to check that the Type of the interaction is InteractionModalSubmit before calling.
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func (i Interaction) ModalSubmitData() (data ModalSubmitInteractionData) {
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if i.Type != InteractionModalSubmit {
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panic("ModalSubmitData called on interaction of type " + i.Type.String())
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}
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return i.Data.(ModalSubmitInteractionData)
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}
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// InteractionData is a common interface for all types of interaction data.
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type InteractionData interface {
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Type() InteractionType
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}
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// ApplicationCommandInteractionData contains the data of application command interaction.
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type ApplicationCommandInteractionData struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Resolved *ApplicationCommandInteractionDataResolved `json:"resolved"`
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// Slash command options
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Options []*ApplicationCommandInteractionDataOption `json:"options"`
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// Target (user/message) id on which context menu command was called.
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// The details are stored in Resolved according to command type.
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TargetID string `json:"target_id"`
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}
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// ApplicationCommandInteractionDataResolved contains resolved data of command execution.
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// Partial Member objects are missing user, deaf and mute fields.
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// Partial Channel objects only have id, name, type and permissions fields.
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type ApplicationCommandInteractionDataResolved struct {
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Users map[string]*User `json:"users"`
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Members map[string]*Member `json:"members"`
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Roles map[string]*Role `json:"roles"`
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Channels map[string]*Channel `json:"channels"`
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Messages map[string]*Message `json:"messages"`
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Attachments map[string]*MessageAttachment `json:"attachments"`
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}
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// Type returns the type of interaction data.
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func (ApplicationCommandInteractionData) Type() InteractionType {
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return InteractionApplicationCommand
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}
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// MessageComponentInteractionData contains the data of message component interaction.
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type MessageComponentInteractionData struct {
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CustomID string `json:"custom_id"`
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ComponentType ComponentType `json:"component_type"`
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// NOTE: Only filled when ComponentType is SelectMenuComponent (3). Otherwise is nil.
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Values []string `json:"values"`
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}
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// Type returns the type of interaction data.
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func (MessageComponentInteractionData) Type() InteractionType {
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return InteractionMessageComponent
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}
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// ModalSubmitInteractionData contains the data of modal submit interaction.
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type ModalSubmitInteractionData struct {
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CustomID string `json:"custom_id"`
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Components []MessageComponent `json:"-"`
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}
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// Type returns the type of interaction data.
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func (ModalSubmitInteractionData) Type() InteractionType {
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return InteractionModalSubmit
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}
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// UnmarshalJSON is a helper function to correctly unmarshal Components.
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func (d *ModalSubmitInteractionData) UnmarshalJSON(data []byte) error {
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type modalSubmitInteractionData ModalSubmitInteractionData
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var v struct {
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modalSubmitInteractionData
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RawComponents []unmarshalableMessageComponent `json:"components"`
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}
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err := json.Unmarshal(data, &v)
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if err != nil {
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return err
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}
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*d = ModalSubmitInteractionData(v.modalSubmitInteractionData)
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d.Components = make([]MessageComponent, len(v.RawComponents))
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for i, v := range v.RawComponents {
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d.Components[i] = v.MessageComponent
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}
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return err
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}
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// ApplicationCommandInteractionDataOption represents an option of a slash command.
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type ApplicationCommandInteractionDataOption struct {
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Name string `json:"name"`
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Type ApplicationCommandOptionType `json:"type"`
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// NOTE: Contains the value specified by Type.
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Value interface{} `json:"value,omitempty"`
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Options []*ApplicationCommandInteractionDataOption `json:"options,omitempty"`
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// NOTE: autocomplete interaction only.
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Focused bool `json:"focused,omitempty"`
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}
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// IntValue is a utility function for casting option value to integer
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func (o ApplicationCommandInteractionDataOption) IntValue() int64 {
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if o.Type != ApplicationCommandOptionInteger {
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panic("IntValue called on data option of type " + o.Type.String())
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}
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return int64(o.Value.(float64))
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}
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// UintValue is a utility function for casting option value to unsigned integer
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func (o ApplicationCommandInteractionDataOption) UintValue() uint64 {
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if o.Type != ApplicationCommandOptionInteger {
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panic("UintValue called on data option of type " + o.Type.String())
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}
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return uint64(o.Value.(float64))
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}
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// FloatValue is a utility function for casting option value to float
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func (o ApplicationCommandInteractionDataOption) FloatValue() float64 {
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if o.Type != ApplicationCommandOptionNumber {
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panic("FloatValue called on data option of type " + o.Type.String())
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}
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return o.Value.(float64)
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}
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// StringValue is a utility function for casting option value to string
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func (o ApplicationCommandInteractionDataOption) StringValue() string {
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if o.Type != ApplicationCommandOptionString {
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panic("StringValue called on data option of type " + o.Type.String())
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}
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return o.Value.(string)
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}
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// BoolValue is a utility function for casting option value to bool
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func (o ApplicationCommandInteractionDataOption) BoolValue() bool {
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if o.Type != ApplicationCommandOptionBoolean {
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panic("BoolValue called on data option of type " + o.Type.String())
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}
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return o.Value.(bool)
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}
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// ChannelValue is a utility function for casting option value to channel object.
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// s : Session object, if not nil, function additionally fetches all channel's data
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func (o ApplicationCommandInteractionDataOption) ChannelValue(s *Session) *Channel {
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if o.Type != ApplicationCommandOptionChannel {
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panic("ChannelValue called on data option of type " + o.Type.String())
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}
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chanID := o.Value.(string)
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if s == nil {
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return &Channel{ID: chanID}
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}
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ch, err := s.State.Channel(chanID)
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if err != nil {
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ch, err = s.Channel(chanID)
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if err != nil {
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return &Channel{ID: chanID}
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}
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}
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return ch
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}
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// RoleValue is a utility function for casting option value to role object.
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// s : Session object, if not nil, function additionally fetches all role's data
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func (o ApplicationCommandInteractionDataOption) RoleValue(s *Session, gID string) *Role {
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if o.Type != ApplicationCommandOptionRole && o.Type != ApplicationCommandOptionMentionable {
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panic("RoleValue called on data option of type " + o.Type.String())
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}
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roleID := o.Value.(string)
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if s == nil || gID == "" {
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return &Role{ID: roleID}
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}
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r, err := s.State.Role(gID, roleID)
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if err != nil {
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roles, err := s.GuildRoles(gID)
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if err == nil {
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for _, r = range roles {
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if r.ID == roleID {
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return r
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}
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}
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}
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return &Role{ID: roleID}
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}
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return r
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}
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// UserValue is a utility function for casting option value to user object.
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// s : Session object, if not nil, function additionally fetches all user's data
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func (o ApplicationCommandInteractionDataOption) UserValue(s *Session) *User {
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if o.Type != ApplicationCommandOptionUser && o.Type != ApplicationCommandOptionMentionable {
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panic("UserValue called on data option of type " + o.Type.String())
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}
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userID := o.Value.(string)
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if s == nil {
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return &User{ID: userID}
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}
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u, err := s.User(userID)
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if err != nil {
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return &User{ID: userID}
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}
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return u
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}
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// InteractionResponseType is type of interaction response.
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type InteractionResponseType uint8
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// Interaction response types.
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const (
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// InteractionResponsePong is for ACK ping event.
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InteractionResponsePong InteractionResponseType = 1
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// InteractionResponseChannelMessageWithSource is for responding with a message, showing the user's input.
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InteractionResponseChannelMessageWithSource InteractionResponseType = 4
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// InteractionResponseDeferredChannelMessageWithSource acknowledges that the event was received, and that a follow-up will come later.
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InteractionResponseDeferredChannelMessageWithSource InteractionResponseType = 5
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// InteractionResponseDeferredMessageUpdate acknowledges that the message component interaction event was received, and message will be updated later.
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InteractionResponseDeferredMessageUpdate InteractionResponseType = 6
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// InteractionResponseUpdateMessage is for updating the message to which message component was attached.
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InteractionResponseUpdateMessage InteractionResponseType = 7
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// InteractionApplicationCommandAutocompleteResult shows autocompletion results. Autocomplete interaction only.
|
|
InteractionApplicationCommandAutocompleteResult InteractionResponseType = 8
|
|
// InteractionResponseModal is for responding to an interaction with a modal window.
|
|
InteractionResponseModal InteractionResponseType = 9
|
|
)
|
|
|
|
// InteractionResponse represents a response for an interaction event.
|
|
type InteractionResponse struct {
|
|
Type InteractionResponseType `json:"type,omitempty"`
|
|
Data *InteractionResponseData `json:"data,omitempty"`
|
|
}
|
|
|
|
// InteractionResponseData is response data for an interaction.
|
|
type InteractionResponseData struct {
|
|
TTS bool `json:"tts"`
|
|
Content string `json:"content"`
|
|
Components []MessageComponent `json:"components"`
|
|
Embeds []*MessageEmbed `json:"embeds"`
|
|
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
|
|
Files []*File `json:"-"`
|
|
|
|
// NOTE: only MessageFlagsSuppressEmbeds and MessageFlagsEphemeral can be set.
|
|
Flags MessageFlags `json:"flags,omitempty"`
|
|
|
|
// NOTE: autocomplete interaction only.
|
|
Choices []*ApplicationCommandOptionChoice `json:"choices,omitempty"`
|
|
|
|
// NOTE: modal interaction only.
|
|
|
|
CustomID string `json:"custom_id,omitempty"`
|
|
Title string `json:"title,omitempty"`
|
|
}
|
|
|
|
// VerifyInteraction implements message verification of the discord interactions api
|
|
// signing algorithm, as documented here:
|
|
// https://discord.com/developers/docs/interactions/receiving-and-responding#security-and-authorization
|
|
func VerifyInteraction(r *http.Request, key ed25519.PublicKey) bool {
|
|
var msg bytes.Buffer
|
|
|
|
signature := r.Header.Get("X-Signature-Ed25519")
|
|
if signature == "" {
|
|
return false
|
|
}
|
|
|
|
sig, err := hex.DecodeString(signature)
|
|
if err != nil {
|
|
return false
|
|
}
|
|
|
|
if len(sig) != ed25519.SignatureSize {
|
|
return false
|
|
}
|
|
|
|
timestamp := r.Header.Get("X-Signature-Timestamp")
|
|
if timestamp == "" {
|
|
return false
|
|
}
|
|
|
|
msg.WriteString(timestamp)
|
|
|
|
defer r.Body.Close()
|
|
var body bytes.Buffer
|
|
|
|
// at the end of the function, copy the original body back into the request
|
|
defer func() {
|
|
r.Body = ioutil.NopCloser(&body)
|
|
}()
|
|
|
|
// copy body into buffers
|
|
_, err = io.Copy(&msg, io.TeeReader(r.Body, &body))
|
|
if err != nil {
|
|
return false
|
|
}
|
|
|
|
return ed25519.Verify(key, msg.Bytes(), sig)
|
|
}
|