Delete pingpong.go

This commit is contained in:
Bruce 2016-04-22 12:47:17 -05:00
parent e0c0dd8c02
commit 34ce753718

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@ -1,68 +0,0 @@
// This program provides a simple Ping/Pong bot example
// using the DiscordGo API package.
package main
import (
"fmt"
"os"
"github.com/bwmarrin/discordgo"
)
// Will use this to store the Bot's account ID
var BotID string
func main() {
// Check for Token
if len(os.Args) != 2 {
fmt.Println("You must provide the authentication token for your bot account.")
fmt.Println(os.Args[0], " [token]")
return
}
dg, err := discordgo.New(os.Args[1])
if err != nil {
fmt.Println("error creating Discord session: ", err)
return
}
// Get the Bot account information.
u, err := dg.User("@me")
if err != nil {
fmt.Println("error obtaining bot account details: ", err)
}
// Store the account ID for later use.
BotID = u.ID
// Register messageCreate as a callback for the messageCreate events.
dg.AddHandler(messageCreate)
// Open the websocket and begin listening.
dg.Open()
// Simple way to keep program running until any key press.
var input string
fmt.Scanln(&input)
return
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the autenticated user has access to.
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore all messages created by the bot itself
if m.Author.ID == BotID {
return
}
// If the message is "ping"
if m.Content == "ping" {
s.ChannelMessageSend(m.ChannelID, "Pong!")
}
if m.Content == "pong" {
s.ChannelMessageSend(m.ChannelID, "Ping!")
}
}