Removed onEvent handler

With the recent change to the OnEvent event now always executing
insted of only on error we don't want this printing out every
single event.  A different way to handle unknown events will be
added in the wsapi.go code.
This commit is contained in:
Bruce Marriner 2016-03-21 17:47:22 -05:00
parent 5af297183e
commit 974ed749e1

View file

@ -225,7 +225,6 @@ func (s *Session) initialize() {
s.handlers = map[interface{}][]reflect.Value{} s.handlers = map[interface{}][]reflect.Value{}
s.handlersMu.Unlock() s.handlersMu.Unlock()
s.AddHandler(s.onEvent)
s.AddHandler(s.onReady) s.AddHandler(s.onReady)
s.AddHandler(s.onVoiceServerUpdate) s.AddHandler(s.onVoiceServerUpdate)
s.AddHandler(s.onVoiceStateUpdate) s.AddHandler(s.onVoiceStateUpdate)
@ -236,8 +235,3 @@ func (s *Session) initialize() {
func (s *Session) onEvent(se *Session, e *Event) { func (s *Session) onEvent(se *Session, e *Event) {
printEvent(e) printEvent(e)
} }
// onReady handles the ready event.
func (s *Session) onReady(se *Session, r *Ready) {
go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
}