discordmuffin/client.go

257 lines
6.8 KiB
Go

/******************************************************************************
* Discordgo by Bruce Marriner <bruce@sqls.net>
* A Discord API for Golang.
* See discord.go for more information.
*
* This file contains functions for interacting with the Discord API
* at the lowest level. See other files for easier methods of access.
*/
package discordgo
import (
"bytes"
"encoding/json"
"errors"
"fmt"
"io/ioutil"
"net/http"
"time"
)
// Request makes a REST API GET Request with Discord.
// TODO make this handle GET, POST, DELETE, etc
func Request(session *Session, urlStr string) (body []byte, err error) {
req, err := http.NewRequest("GET", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(``))))
if err != nil {
return
}
req.Header.Set("authorization", session.Token)
req.Header.Set("Content-Type", "application/json")
client := &http.Client{Timeout: (20 * time.Second)}
resp, err := client.Do(req)
if err != nil {
return
}
body, err = ioutil.ReadAll(resp.Body)
resp.Body.Close()
if err != nil {
return
}
if resp.StatusCode != 200 {
err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(body)))
return
}
if session.Debug {
var prettyJSON bytes.Buffer
error := json.Indent(&prettyJSON, body, "", "\t")
if error != nil {
fmt.Print("JSON parse error: ", error)
return
}
fmt.Println(urlStr+" Response:\n", string(prettyJSON.Bytes()))
}
return
}
// Login asks the Discord server for an authentication token
func Login(session *Session, email string, password string) (token string, err error) {
var urlStr string = fmt.Sprintf("%s/%s", discordApi, "auth/login")
req, err := http.NewRequest("POST", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(`{"email":"%s", "password":"%s"}`, email, password))))
if err != nil {
return
}
req.Header.Set("Content-Type", "application/json")
client := &http.Client{Timeout: (20 * time.Second)}
resp, err := client.Do(req)
if err != nil {
return
}
defer resp.Body.Close()
body, _ := ioutil.ReadAll(resp.Body)
if resp.StatusCode != 200 {
err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(body)))
return
}
if session.Debug {
var prettyJSON bytes.Buffer
error := json.Indent(&prettyJSON, body, "", "\t")
if error != nil {
fmt.Print("JSON parse error: ", error)
return
}
fmt.Println("requestToken Response:\n", string(prettyJSON.Bytes()))
}
temp := &Session{} // TODO Must be a better way
err = json.Unmarshal(body, &temp)
token = temp.Token
return
}
// Returns the user details of the given userId
// session : An active session connection to Discord
// user : A user Id or name
func Users(session *Session, userId string) (user User, err error) {
body, err := Request(session, fmt.Sprintf("%s/users/%s", discordApi, userId))
err = json.Unmarshal(body, &user)
return
}
// PrivateChannels returns an array of Channel structures for all private
// channels for a user
func PrivateChannels(session *Session, userId string) (channels []Channel, err error) {
body, err := Request(session, fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("users/%s/channels", userId)))
err = json.Unmarshal(body, &channels)
return
}
// Servers returns an array of Server structures for all servers for a user
func Servers(session *Session, userId string) (servers []Server, err error) {
body, err := Request(session, fmt.Sprintf("%s/users/%s/guilds", discordApi, userId))
err = json.Unmarshal(body, &servers)
return
}
// Members returns an array of Member structures for all members of a given
// server.
func Members(session *Session, serverId int) (members []Member, err error) {
body, err := Request(session, fmt.Sprintf("%s/guilds/%d/members", discordApi, serverId))
err = json.Unmarshal(body, &members)
return
}
// Channels returns an array of Channel structures for all channels of a given
// server.
func Channels(session *Session, serverId int) (channels []Channel, err error) {
body, err := Request(session, fmt.Sprintf("%s/guilds/%d/channels", discordApi, serverId))
err = json.Unmarshal(body, &channels)
return
}
// Messages returns an array of Message structures for messaages within a given
// channel. limit, beforeId, and afterId can be used to control what messages
// are returned.
func Messages(session *Session, channelId int, limit int, afterId int, beforeId int) (messages []Message, err error) {
var urlStr string
if limit > 0 {
urlStr = fmt.Sprintf("%s/channels/%d/messages?limit=%d", discordApi, channelId, limit)
}
if afterId > 0 {
if urlStr != "" {
urlStr = urlStr + fmt.Sprintf("&after=%d", afterId)
} else {
urlStr = fmt.Sprintf("%s/channels/%d/messages?after=%d", discordApi, channelId, afterId)
}
}
if beforeId > 0 {
if urlStr != "" {
urlStr = urlStr + fmt.Sprintf("&before=%d", beforeId)
} else {
urlStr = fmt.Sprintf("%s/channels/%d/messages?after=%d", discordApi, channelId, beforeId)
}
}
if urlStr == "" {
urlStr = fmt.Sprintf("%s/channels/%d/messages", discordApi, channelId)
}
fmt.Println(urlStr)
body, err := Request(session, urlStr)
err = json.Unmarshal(body, &messages)
return
}
// SendMessage sends a message to the given channel.
func SendMessage(session *Session, channelId int, message string) (response Message, err error) {
var urlStr string = fmt.Sprintf("%s/channels/%d/messages", discordApi, channelId)
req, err := http.NewRequest("POST", urlStr, bytes.NewBuffer([]byte(fmt.Sprintf(`{"content":"%s"}`, message))))
if err != nil {
return
}
req.Header.Set("authorization", session.Token)
req.Header.Set("Content-Type", "application/json")
client := &http.Client{Timeout: (20 * time.Second)}
resp, err := client.Do(req)
if err != nil {
return
}
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return
}
resp.Body.Close()
if resp.StatusCode != 200 {
err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(body)))
return
}
if session.Debug {
var prettyJSON bytes.Buffer
error := json.Indent(&prettyJSON, body, "", "\t")
if error != nil {
fmt.Print("JSON parse error: ", error)
return
}
fmt.Println(urlStr+" Response:\n", string(prettyJSON.Bytes()))
}
err = json.Unmarshal(body, &response)
return
}
// Close ends a session and logs out from the Discord REST API.
func Logout(session *Session) (err error) {
req, err := http.NewRequest("POST", fmt.Sprintf("%s/%s", discordApi, fmt.Sprintf("auth/logout")), bytes.NewBuffer([]byte(fmt.Sprintf(``))))
if err != nil {
return
}
req.Header.Set("authorization", session.Token)
req.Header.Set("Content-Type", "application/json")
client := &http.Client{Timeout: (20 * time.Second)}
resp, err := client.Do(req)
if err != nil {
return
}
body, err := ioutil.ReadAll(resp.Body)
if err != nil {
return
}
resp.Body.Close()
if resp.StatusCode != 204 && resp.StatusCode != 200 {
err = errors.New(fmt.Sprintf("StatusCode: %d, %s", resp.StatusCode, string(body)))
return
}
return
}