Commit graph

593 commits

Author SHA1 Message Date
Bruce Marriner
b9edc87709 Added README to example 2016-04-22 13:11:12 -05:00
Bruce Marriner
fba35f09fe Updates to example! 2016-04-22 13:10:55 -05:00
Bruce Marriner
96a38bb480 new_basic -> main 2016-04-22 13:07:36 -05:00
Bruce Marriner
959cabecdd Added README for example 2016-04-22 13:03:43 -05:00
Bruce Marriner
68ebab258b Updates to example 2016-04-22 13:03:16 -05:00
Bruce Marriner
eb36cad0ff mytoken -> main 2016-04-22 12:59:50 -05:00
Bruce Marriner
2caf139893 Fixes :) 2016-04-22 12:58:59 -05:00
Bruce Marriner
b46bce66c4 Added README to api_basic 2016-04-22 12:57:55 -05:00
Bruce Marriner
1e8d2b9939 Update to api_basic example 2016-04-22 12:57:31 -05:00
Bruce Marriner
5980385f40 Rename api_basic to main 2016-04-22 12:48:30 -05:00
Bruce
34ce753718 Delete pingpong.go 2016-04-22 12:47:17 -05:00
Bruce Marriner
e0c0dd8c02 Updates to Ping Pong bot. 2016-04-22 12:45:22 -05:00
Bruce Marriner
d0ea58abb2 Spelling 2016-04-22 12:00:56 -05:00
Bruce Marriner
6ff8c4b218 Added AppMaker example 2016-04-22 11:57:34 -05:00
Bruce Marriner
b2111317bc Added README for examples folder 2016-04-22 10:58:58 -05:00
Bruce Marriner
19db45c7ee Adding Ping Pong example bot. 2016-04-22 10:40:50 -05:00
Bruce Marriner
5549070372 Merge branch 'master' into develop 2016-04-22 10:20:15 -05:00
Bruce Marriner
ac2fa1d276 Standardied DiscordGo case, update Examples. 2016-04-22 10:17:03 -05:00
Bruce Marriner
c56fae4243 Added new example that displays user token 2016-04-22 10:13:41 -05:00
andrei
92caf31b7f Implement Guild Sharding
This implements the upcoming change (see hammerandchisel/discord-api-docs#17)
to add guild-sharding support directly in the Discord Gateways.
2016-04-19 18:09:38 -07:00
Bruce
83622cecfa Merge pull request #169 from iopred/patch-5
Fix potential threading issue.
2016-04-19 18:44:45 -05:00
Chris Rhodes
a9bed749a1 Fix potential threading issue. 2016-04-19 16:00:12 -07:00
Bruce
f654ec2a42 Merge pull request #168 from iopred/patch-4
Remove items from the map before returning 👌
2016-04-19 15:45:17 -05:00
Chris Rhodes
a8afd3eb81 Remove items from the map before returning 👌 2016-04-19 12:45:16 -07:00
Bruce Marriner
b0fd6061eb Merge branch 'master' into develop
Conflicts:
	discord.go
2016-04-13 12:54:38 -05:00
Bruce Marriner
d658974d29 Bump version to 0.12.1 2016-04-13 12:48:26 -05:00
Bruce Marriner
da2b859817 Merge branch 'master' into develop 2016-04-13 12:29:17 -05:00
Bruce
4c4e8386bc Merge pull request #165 from b1naryth1ef/bugfix/channel-mappings
Fix channelMap not being filled for bot users/>100 guilds
2016-04-13 13:03:45 -04:00
andrei
34f83532dd Fix channelMap not being filled for bot users/>100 guilds
Previously we only filled the channelMap inside of READY. Because of
lazy guild loading, this was not valid for the majority of users (e.g.
bot users and users with more than 100 guilds). We now properly handle
both cases, by filling in the channelMap on GUILD_CREATE.

This commit also refactors the way we do locking inside of GUILD_CREATE
and CHANNEL_CREATE to be a bit cleaner.
2016-04-13 01:41:18 -07:00
Bruce Marriner
33f2fa8d81 Bump version to v0.13.0-alpha 2016-04-12 12:35:34 -05:00
Bruce Marriner
3ecffcdd78 Merge branch 'develop' 2016-04-12 12:30:47 -05:00
Bruce Marriner
12b010078c Bump version to v0.12.0 2016-04-12 12:28:19 -05:00
Bruce
6abc247a2d Merge pull request #164 from iopred/develop
Prime the channel map correctly.
2016-04-12 11:49:15 -04:00
Chris Rhodes
4609c31a72 Prime the channel map correctly. 2016-04-12 08:44:01 -07:00
Bruce Marriner
ddeb148835 Link to Awesome-DiscordGo 2016-04-12 08:29:48 -05:00
Bruce
38103b6061 Merge pull request #163 from iopred/develop
Add fast lookups for guilds and channels in state.
2016-04-12 09:11:41 -04:00
Chris Rhodes
408bbb54b6 Don't undo b1nzy's work. 2016-04-11 22:21:26 -07:00
Chris Rhodes
87b2daa832 Merge remote-tracking branch 'bwmarrin/develop' into develop 2016-04-11 22:17:26 -07:00
Bruce Marriner
da732804b1 Added section for troubleshooting 2016-04-11 20:25:55 -05:00
Bruce Marriner
1a672823a2 Lint and Cleanup 2016-04-11 18:54:19 -05:00
Bruce Marriner
836e78d3d9 Pass struct along with OnEvent event. 2016-04-11 16:56:43 -05:00
Chris Rhodes
4e16cfef0e Update some comments. 2016-04-10 16:20:14 -07:00
Chris Rhodes
fa63c00fa2 Add fast lookups for guilds and channels in state. 2016-04-10 16:18:29 -07:00
Bruce Marriner
92c27c7712 Because binzy was too lazy.
No seriously, this allows us see if a guild is actually being created
or just being lazy-loaded.
2016-04-08 11:51:58 -05:00
Bruce
6101abeb27 Merge pull request #161 from b1naryth1ef/bugfix/lazy-guild-loading
Support guild lazy loading.
2016-04-04 17:52:14 -04:00
andrei
019d0fe9af Fix lazy-loading of guilds not working
We're moving to lazy-loading guilds, meaning bots now recieve a READY
packet with guilds that only have 'id' and 'unavailable' fields. Post
READY, the client then lazyily recieves GUILD_CREATE's for the rest of
the guilds it's in. Previously we assumed the first instance of the
guild we got (from ready) had all the required information, now we need
to use the GUILD_CREATE if the guild was marked as unavailable.
2016-04-04 13:45:41 -07:00
Bruce
4c9d6e78b1 Merge pull request #159 from iopred/ordering
Fix ordering of the OnReady event and Session being updated.
2016-04-01 23:31:58 -05:00
Bruce
e325c8e9f9 Merge pull request #160 from iopred/messagecount
Don't perform guild lookups if message tracking is not enabled.
2016-04-01 23:31:46 -05:00
Bruce
38ca716b15 Merge pull request #158 from iopred/develop
Fix user struct embedding in UserUpdate event.
2016-04-01 23:31:13 -05:00
Chris Rhodes
8ae2adfb01 Don't perform guild lookups if message tracking is not enabled. 2016-04-01 18:22:18 -07:00